Red Alert 2 Total Destruction Mods
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As the U.S. and the Soviet Union struggled with their evolving military doctrines, the situation in Columbia had changed little since the first Red Alert. The main missile base and the largest production site for advanced Tiberium weapons were located in the capital, and the government still rode on the back of the U.S. military. Columbia was a leader in the production of Anti-Tiberium weapons and Military vehicles, which were used to combat the altered lifeforms. Unfortunately, Columbia could not keep up with the advances of the Tiberium. The government decided that in order to win the war, they had to turn to the only place that had the potential to end it: World War III.
The United States used its research into anti-Tiberium weapons—including weapons that could eat away at the Tiberium from the inside—to test the theory of using self-destruct missiles to destroy Tiberium.
The United States and the Soviets alike had the most Combined Arms Vehicles, but the U.S. maintained more than just a pure arms race. It was also a pure research and development race. The Pentagon, already moving away from conventional weaponry development, turned its attention to something far more frightening. How can we win a war against an opponent that could melt the Earth from the inside? The answer was simple. Starships. Small, dirty, dangerous, and with a minimal payload capacity, ships were quickly mass produced and put into use in 1964. A few years later, with the Yellow alert, the United States had created a true intermediary between Earth and Tiberium, and humanity's next war would begin. d2c66b5586