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erdoodtuhumpnade
Apr 10, 2023
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The Yoga Book: A Practical Guide To Self-realiz... CLICK HERE ->>->>->> https://tlniurl.com/2tl5On If you are a therapist or yoga teacher, you will learn how to guide your clients or students through yoga practices that facilitate trauma recovery. The addendum of this book offers guidance on how to design a sequence of postures for an individual client or student, as well as a framework for creating a six-week therapeutic yoga class for a group of students. How can you fairly reward and recognize employees and align this with team and organizational performance Reward Managementis a practical guide for understanding how to develop successful reward strategies. It covers key areas including pay and grade structures, job evaluation, non-cash reward, pay reviews, bonus plans and tax issues. Featuring guidance, practical tools, and case studies throughout, this book provides the knowledge and skills needed to plan, implement and assess an effective reward strategy in any type of organization. Has your progress up the corporate ladder come to a grinding halt Are your ambitions being held captive by your gender Does it seem like the men around you are consistently progressing further and faster even though you are putting in the same effort This book is a practical guide for women who are ready to be intentional about the next chapter in their careers. In Climbing the Spiral Staircase, Leanne Meyer examines the modern workplace, and the challenges women face as they navigate this complex environment. Cultural diversity savvy is critical for business results in an increasingly global workforce. In Unleash the Power of Diversity, Biswas has developed groundbreaking new frameworks and a practical guide to increasing effectiveness through multi-cultural competence. The Savvy Ally is an enjoyable, humorous, encouraging, easy to understand guidebook for being an ally to the LGBTQ+ communities. It is chock full of practical and useful tools for LGBTQ+ advocacy, such as LGBTQ+ etiquette and techniques for respectful conversations; common bloopers to avoid; actions for creating more LGBTQ+ inclusive spaces; recommendations for self-care and sustainable allyship, and more. Neurodiversity at Work is a practical guide thatexplains what neurodiversity is, why it's important and what the benefits are.It covers how to attract, recruit and engage neurodiverse talent and providesguidance on how to adapt HR policies, processes and workplaces to ensure thatall employees, including the 2 in 10 employees in the UK who are neurodiverse,can reach their full potential. In The New Normal, Jennifer Ashton and Sarah Tolandprovide invaluable insight and advice on how to cope in a world that has beenturned upside down, seemingly overnight, by the coronavirus. Their discussionsillustrate the impact the virus has had on almost every aspect of life, and theanxiety, confusion, and stress that the pandemic has caused. Understanding thateach and every person has experienced some form of loss and finds themselves inunfamiliar territory, the authors compassionately present an informative,reassuring, and practical guide on navigating the new reality we find ourselvesin. 59ce067264 https://www.fontainebleau-sport-sante.org/group/clubs-sportifs-certifies-prescriforme/discussion/c06237ab-0251-4e06-8401-5bf3b9cd6468
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erdoodtuhumpnade
Apr 10, 2023
In General Discussions
Yang Yang Download ->>> https://tinurll.com/2tl4GG Yang Yang has devoted her time to philanthropy and established Champion Foundation since she retired, which commits to the sports education for children and the Athlete Career Program development in China. She is also the Founder of Feiyang Ice Skating Center in Shanghai to develop winter ice sports. The source code of E3SM is available at -Project/E3SM. The codes that support the findings of this study are routinely and commonly used in the community, which are fully available from the first author (yang.yang@nuist.edu.cn) upon reasonable request. Y. Richard Yang (杨阳)Professor of Computer Science Director of Undergraduate Studies Department of Computer ScienceComputer Systems Lab at YaleYale University Google Scholar (maintains a more complete list of papers than this page) Office: 208A AK Watson 51 Prospect Street New Haven, CT 06520 (google map) Phone: (203) 432-6400 FAX: (203) 432-0593 yang.r.yang AT yale.edu or yry AT cs.yale.edu Basic info Professor Y. Richard Yang is a member of the Computer Systems Lab at Yale, where he founded and leads the Laboratory of Networked Systems (LANS). His research spans areas including computer networks, mobile computing, wireless networking, and network security. His work on the Internet has led to the establishment of the IETF ALTO WG, and he is a co-author of multiple RFCs defining the Internet Standard ALTO. His work on wireless networking has major influence on the core Massive-MIMO feature of 5G. His research is supported by both government funding agencies (U.S. NSF, U.S. Army, and U.K. MoD) and leading corporations (Facebook, Google, and Microsoft). His work has been adopted in products and systems by AT&T, CERN, Cisco, Google, Microsoft, and Telefonica. He has received multiple top awards including the National Science Foundation CAREER Award, Facebook Faculty Research Award, Google Faculty Research Award, Microsoft Research Award, and the recent ACM SIGMobile Test of Time Award (2012-2022), and ACM SIGCOMM NAI Best Paper Award (2022). His work has been featured in media outlets including The Economist, Forbes, The Guardian, MIT Technology Review, and Wired, among others. News [March 2023] I have two active projects: (1) the TCN joint project with CERN, which is in the bigger context of network-application integration; and (2) the distributed verification project, which is in the bigger context of the Carbide multiple control plane project. If you have an interest, please drop me a note. [March 2023] I have to congrat Ryan, for his amazing achievments.[November 2022] Please check out my FTS presentation.[October 2022] ACM SIGMobile Test of Time Award 2022 for our work on Massive-MIMO (argos) was officially given at Mobicom 2022.[August 2022] Thanks to Ying, to present the Flash work at SIGCOMM'22. Both Dong and Shenshen are my students at Tongji. If you are looking for great algorithm and system builders, please consider them.[August 2022] Proud to receive the ACM SIGCOMM NAI 2022 Best Paper Award.Please check out the TCN paper. [August 2022] I always admire the work of the physicists (my undergrads were on CS, math, and physics) and the work on HTTP and Web by Sir Tim Berners-Lee (while at CERN) was a major driver of one of my research fields --- networked systems. It is a great honor and great pleasure to collaborate recently with a wonderful team in the physics field. Work presented at the ACM SIGCOMM NAI'22 on August 22.[July 26, 2022] A main pleasure is to work with the best people. Very impressed by the work by wonderful collaborators such as Jordi, Luis, Med, Roland, Qin, and Sabine. See slides for many related efforts.[July 24, 2022] Proud of the achievements by Mahdi, Jensen, and Kai, under the leadership of Jordi at the IETF 114 Hackathon. See page and search for ALTO.[July 2022] Very proud to receive the SIGMobile Test of Time Award 2022 for our work on Massive-MIMO (argos), which is a core technology of 5G. It was 10 years ago and a wonderful collaboration with the Bell Labs and Rice teams: Clayton Shepard, Hang Yu, Narendra Anand, Erran Li, Thomas Marzetta, and Lin Zhong.[May 2022] Proud of the work by my students while I was visiting Tongji, SCU (Kai) and Facebook (Ying) on Flash. Details will appear in SIGCOMM'22 in August 2022.[August 2021] ACM SIGCOMM SOSR'21 program (tentative) posted.[July 2021] ACM SIGCOMM NAI'21 program posted. In particular, please see the two keynotes, by Prof. Jonathan Smith (DARPA) and Amin Vahdat (Google). You do not want to miss these keynotes if you are in the computer networking field![May 12, 2021] Chris gave a wonderful talk on our Flow Algebra work at INFOCOM'21. Please see video and slides.[March 19, 2021] I have to \"brag\" that Ryan made US MOP :-)[December 21, 2020] Proud to co-organize SOSR'21 with Ying as program co-chairs! More details coming soon.[December 10, 2020] Optimizing in the Dark: Learning an Optimal Solution Through a Simple Request Interface to appear in IEEE/ACM Transactions on Networking (TON), 2021.[December 5, 2020] Flow Algebra: Towards an Efficient, Unifying Framework for Network Management Tasks accepted by INFOCOM'21. Congratulations to Christ Leet![November 11, 2020] Welcome to attend 2.6d Update: Highly Agile, Reliable Tactical Networks by Multiple Control Plane Composition, by Patrick Baker and me, at MilCIS 2020. [October 29, 2020] RFC 8895 published (November 2020).[October 1, 2020] RFC 8896 published (November 2020).[August 2020] MoWIE: Toward Systematic, Adaptive Network Information Exposure as an Enabling Technique for Cloud-Based Applications over 5G and Beyond published in SIGCOMM'20 NAI (pdf).[August 24, 2020] Wonderful to work with Anja and George to organize SIGCOMM'20 NAI[August 24, 2020] Jensen did a good job to present his SIGCOMM'20 poster: COC: Hierarchical Coflow Ordering for WAN Bandwidth Optimization in Inter-Data Center.[August 2020] Prophet: Toward Fast, Error-Tolerant Model-Based Throughput Prediction for Reactive Flows in DC Networks published (link) in IEEE/ACM Transactions on Networking (TON). August 2020.[July 2020] Trident: Toward a Unified SDN Programming Framework with Automatic Updates published (link) in IEEE Journal on Selected Areas in Communications, July 2020.[July 27, 2020] During today's IETF ALTO session, 16 1-slide (per chair suggestion) presentations were planned to extend ALTO. Please see my overview slides, and the 16 1-slide ALTO extension. It is exciting to work with some of the Internet infrastructure network operators (e.g., China Mobile, Telefonica, T-Mobile) and application developers (e.g., Tencent).[June 2020] One main thread of my research is the integration of applications and networks, and one major deployment effort is the IETF ALTO standard. Please see the June 2020 IEEE Communications Standards Magazine Newsfor an update on ALTO.[February 25, 2020]Our workshop, \"Network-Application Integration/Co-design (NAI) Workshop\", has been accepted as a SIGCOMM'20 workshop. Please do consider to submit to this workshop.[January 2, 2020]I typically do not report news outside of my group, but this is an exception. Big Congratulations to the team of Enric Pujol, Ingmar Poese, Johannes Zerwas, Georgios Smaragdakis, and Anja Feldmann, for their Steering Hyper-Giants' Traffic at Scale work (link to their paper), which won the CoNEXT 2019 Best Paper Award and the IETF/IRTF Applied Networking Research Prize 2020. The work starts with the ALTO protocol but goes well beyond, and reports on their multi-year experience in designing, building, rolling-out, and operating their large scale system which enables automated cooperation between one of the largest eyeball networks and a leading hyper-giant. This is much larger and longer than our deployment work in Comcast reported in RFC 5632. Very impressive work![December 5, 2019]Congratulations to Qiao, Jensen, Kai, Yeon-sup, Franck and Geng on the acceptance of our paper \"Toward Optimal Software-Defined Interdomain Routing\" by INFOCOM 2020.[November 23, 2019]It was a lot of fun to give one of the keynotes (link to pptx slides) at the 2nd International Conference on Future Networking Technology and Engineering, Shenzhen.[November 21, 2019]Our group presented multiple working-group drafts at IETF 106: ALTO performance metrics, ALTO unified properties,path vector,CDNi.[November 21, 2019]Our group is a part of an ambitious set of demos, called Global Petascale to Exascale Workflows for Data Intensive Science Accelerated by Next Generation Programmable SDN Architectures and Machine Learning Applications, coordinated by Prof. Harvey Newman of CalTech, with major programs being highlighted including the Large Hadron Collider (LHC), the Laser Interferometer Gravitational Observatory (LIGO), the Large Synoptic Space Telescope (LSST), the Event Horizon Telescope (EHT) that recently released the first black hole image, and others, at SC19. In particular, we led the demo (SC19-NRE-022) Multi-Domain, Joint Path and Resource Representation and Orchestration.[November 20, 2019]It is wonderful to co-organize the Application-Network Integration (ANI) Side meeting/Mini-Workshop with Sabine Randriamasy (Nokia, France), Borje Ohlman (Ericsson, Sweden), Luis Miguel Contreras Murillo (Telefonica, Spain) and Farni Boten (Sprint, US), and Kai Gao at IETF 2016. Slides of talks are here.[November 13, 2019]Thanks to Vinod to present our paper A Novel, High-Level Programming System for Software Defined Coalitions with Local State Sharing(link) at MILCOM 2019.[October 22, 2019]Thanks to Dong to present our work on Magellan and Carbide (link to pptx slides) at GNTC (Global Network Technology Conference) 2019.[August 23, 2019]Kai presented our on-going work on our Magellan programming model (Magellan: Toward a High-Level Programming Model for Software-Defined Programmable Networks) at SIGCOMM'19 at NetPL .[August 23, 2019]Dong and Kai presented our on-going work on implementing Magellan on P4 switches (Compiling Global SDN Programs to Device-level P4 Configurations)at SIGCOMM'19 at the P4 Workshop .[August 7, 2019]Congratulations to Tony, Qiao, Jeremy and Vinod on the acceptance of our paper Dandelion: A Novel, High-Level Programming System for Software Defined Coalitions with Local State Sharingto MILCOM 2019.[July 25, 2019]Our group and our collaborators presented multiple drafts at the IETF ALTO Working Group.Slides see Agenda.[July 22, 2019] Danny gave a wonderful presentation on our on-going multi-domain work at Applied Networking Research Workshop (ANRW 2019) of IRTF. [July 2019]Toward Fine-Grained, Privacy-Preserving, Efficient Multi-Domain Network Resource Discovery (link), with Qiao Xiang, J. Jensen Zhang, X. Tony Wang, Y. Jace Liu, Chin Guok, Franck Le, John McAuley, and Harvey Newman. IEEE Journal on Selected Areas in Communications (J-SAC) Special Issue on Series on Network Softwarization and Enablers. July 2019.[July 2019]Supporting Multi-domain Use Cases with ALTO (link, with Danny Alex Lachos, Christian Esteve Rothenberg, Qiao Xiang, Börje Ohlman, Sabine Randriamasy, Farni Boten, and Luis M. Contreras will appear in Proceedings of IETF Applied Networking Research Workshop 2019 (ANRW 2019). July 2019.[June 2019] Magnalium: Highly reliable SDC Networks by Composing Multiple Control Planes(link), with Geng Li, Akrit Mudvari, Kerim Gokarslan, Patrick Baker, Sastry Kompella, Franck Le, Kelvin Marcus, Vinod Mishra, Jeremy Tucker and Paul Yu, will appear in Proceedings of DAIS 2019, June 2019.[April 2019]Precedence: Enabling Compact Pipeline Layouts By Table Dependency Resolution (link), with Christopher Leet, Shenshen Chen, and Kai Gao, will appear in Proceedings of 2019 ACM Symposium of SDR Research (SOSR 2019), San Jose, CA, April 3-4 2019.[April 2019]Update Algebra: Toward Continuous, Non-Blocking Composition of Network Updates in SDN (link), with Geng Li, Franck le, Yeon-sup Lim, and Junqi Wang, will appear in Proceedings of IEEE INFOCOM 2019, Paris, France, April 2019.[April 2019]Unicorn: Unified resource orchestration for multi-domain, geo-distributed data analytics (link), with Qiao Xiang, X. Tony Wang, J. Jensen Zhang, Harvey Newman, and Y. Jace Liu, will appear in Future Generation of Computer Systems (FGCS), Volume 93, Pages 188-197, April 2019.[March 2019]An Objective-Driven On-Demand Network Abstraction for Adaptive Applications (link), with Kai Gao, Qiao Xiang, X. Tony Wang, and Jun Bi, will appear in IEEE/ACM Transactions on Networking (ACM/IEEE TON), Digital Object Identifier: 10.1109/TNET.2019.2899905. March 2019.[January 2019]Optimizing in the Dark: Learning an Optimal Solution Through a Simple Request Interface (link), Qiao Xiang, James Aspnes, Franck Le, Chin Guok, Linghe Kong, Dennis Yu, and Y. Richard Yang, will appear in Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence (AAAI-19), Honolulu, Hawaii, USA, January 27 - February 1, 2019.[January 2019]On Max-min Fair Allocation for Multi-source Transmission(link), with G. Li, and Y. Qian, will apear in ACM SIGCOMM Computer Communication Review (CCR), Volume 48, Number 5, October 2018.[November 2018]Fine-Grained, Multi-Domain Network Resource Abstraction as a Fundamental Primitive to Enable High-Performance, Collaborative Data Sciences (link), with Qiao Xiang, Franck Le, Chin Guok, John McAuley, and Harvey Newman, will appear in Proceedings of the International Conference for High Performance Computing, Networking, Storage, and Analysis (SuperComputing 2018), Dallas, TX, USA, November 2018.[October 2018]OpenSDC: A Novel, Generic Datapath for Software Defined Coalitions (link), with Qiao Xiang, Franck Le, Yeon-sup Lim, Vinod Mishra, and Chris Williams, will appear in Proceedings of MILCOM 2018, Los Angeles, CA, USA, October 2018.[October 2018]Trident: Toward a Unified SDN Programming Framework with Automatic Updates (link), with K. Gao, and T. Nojima, will appear in Proceedings of the ACM SIGCOMM 2018 Conference on Applications, Technologies, Architectures, and Protocols on Data Communication} (SIGCOMM), Budapest, Hungary, August 19-25, 2018. Proceedings published as special issue of journal Computer Communication Review (CCR), Volume 48, Number 4, October 2018.[August 2018]Fine-Grained, Multi-Domain Network Resource Abstraction as a Fundamental Primitive to Enable High-Performance, Collaborative Data Sciences (link), with Qiao Xiang, Jensen Zhang, X. Tony Wang, Y. Jace Liu, Chin Guok, Franck Le, John McAuley, and Harvey Newman, will appear in ACM SIGCOMM Posters/Demo 2018, Budapest, Hungary, August 2018.[August 2018]SFP: Toward Interdomain Routing for SDN Networks(link),with Qiao Xiang, Chin Guok, Franck Le, John McAuley, and Harvey Newman, will appear in ACM SIGCOMM Posters/Demo 2018, Budapest, Hungary, August 2018.[July 2018]DDP: Distributed Network Updates in SDN (link), with Geng Li, Yichen Qian, Chenxingyu Zhao, and Tong Yang, will appear in Proceedings of 38th IEEE International Conference on Distributed Computing Systems (ICDCS 2018), Vienna, Austria, July 2018.[July 2018]Prophet: Fast, Accurate Throughput Prediction with Reactive Flows(link), with Kai Gao, and Jensen Zhang, will appear in Proceedings of IEEE INFOCOM 2018, Honolulu, Hawaii, USA, July 2018.[July 2018]Toward the First SDN Programming Capacity Theorem on Realizing High-Level Programs on Low-Level Datapaths(link), with Christopher Leet, X. Tony Wang, and James Aspnes, will apear in Proceedings of IEEE INFOCOM 2018, Honolulu, Hawaii, USA, July 2018. Some proud results Application-network integration (ALTO and P4P): My group's work on P4P (paper first appeared in SIGCOMM'08) is the foundation for the establishment of the IETF Application-Layer Traffic Optimization (ALTO) Working Group and related Internet standards. The base ALTO standard is defined by RFC7285: The ALTO Protocol. Citations see Google scholar link (890 citations as of Dec. 2019). Network traffic engineering: My group conducted one of the most comprehensive studies of Internet traffic engineering, designing and implementing frameworks and systems including COPE (first paper appeared in a SIGCOMM'06 paper, citations see Google scholar link), ISP multihoming (first paper appeared in a SIGCOMM'04 paper, citations see Google scholar link), R3 (first paper appeared in a SIGCOMM'10 paper, citations see Google scholar link), Shadow Configuration, (first paper appeared in a SIGCOMM'08 paper, citations see Google scholar link), REIN (aka domain backup, first paper appeared in a SIGCOMM'07 paper, citations see Google scholar link), and selfish adaptive routing (first paper appeared in a SIGCOMM'03 paper, citations see Google scholar link). Programmable networking: My group's work on the Maple network programming language (paper first appeared in SIGCOMM'13) is among the earliest high-level software-defined programming languages. Citations see Google scholar link. Networking and economics: My group is among the first to design incentive compatible networking protocols. Our Sprite protocol (paper first appeared in INFOCOM'03). Citations of Sprite see Google scholar link (1634 citations as of Dec. 2019). Mobile computing (localization): My group's work on network localization gives the first foundational theory of network localization (initial results in INFOCOM'04; complete theory in TMC'06). Citations of them see Google scholar (INFOCOM'04 Google scholar link, TMC'06 Google scholar link). (1200 total citations as of Dec. 2019). Wireless (Massive MIMO): Our joint work on Argos (paper first appeared in Mobicom'12) is the first massive MIMO system, which is considered a foundation of 5G. Citations see Google scholar link (604 citations as of Dec. 2019). SIGCOMM (Networking), MOBICOM (mobile computing, wirelless networking) publications [SIGCOMM'22] Flash: Fast, Consistent Data Plane Verification for Large-scale Network Settings, with Dong and the team. link. [SIGCOMM'18] Trident: Toward a Unified SDN Programming Framework with Automatic Updates, with K. Gao, and T. Nojima. link. [SIGCOMM'13] Maple: Simplifying SDN Programming using Algorithmic Policies, with A. Voellmy, J. Wang, B. Ford, and P. Hudak. link. [SIGCOMM'12] ShadowStream: Performance Evaluation as a Capability in Production Internet Live Streaming Networks, with C. Tian, R. Alimi, and D. Zhang. link. [SIGCOMM'12] Optimizing Cost and Performance for Content Multihoming, with H.H. Liu, Y. Wang, H. Wang, and C. Tian. link. [SIGCOMM'10] R3: Resilient Routing Reconfiguration, with Y. Wang, H. Wang, A. Mahimkar, R. Alimi, Y. Zhang, and L. Qiu. link. [SIGCOMM'08] Shadow Configuration as a Network Management Primitive, with R. Alimi, and Y. Wang. link. [SIGCOMM'08] P4P: Provider Portal for Applications, with H. Xie, A. Krishnamurthy, Y.G. Liu, and A. Silberschatz. link. [SIGCOMM'07] Reliability as an Interdomain Service, with H. Wang, P.H. Liu, J. Wang, A. Gerber, and A. Greenberg. link. [SIGCOMM'06] COPE: Traffic Engineering in Dynamic Networks, with H. Wang, H. Xie, L. Qiu, Y. Zhang, and A. Greenberg. link. [SIGCOMM'04] Optimizing Cost and Performance for Multihoming, with D. Goldenberg, L. Qiu, H. Xie, and Y. Zhang. link. [SIGCOMM'03] On Selfish Routing in Internet-Like Environments, with L. Qiu, Y. Zhang, and S. Shenker. link. [SIGCOMM'01] Reliable Group Rekeying: A Performance Analysis, with X. Zhang, X. Li, and S.S. Lam. link. [MOBICOM'12] Argos: Practical Base Stations with Large-scale Multi-user Beamforming, with C. Shepard, H. Yu, N. Anand, L.E. Li, T. Marzetta, and L. Zhong. link. [MOBICOM'10] Remap Decoding: Simple Retransmission Permutation Can Resolve Overlapping Channel Collisions, with L.E. Li, K. Tan, H. Viswanathan, and Y. Xu. link. [MOBICOM'08] Incentive-Compatible Opportunistic Routing for Wireless Networks, with F. Wu, T. Chen, S. Zhong, and L.E. Li. link. [MOBICOM'07] Superposition Coding for Wireless Mesh Networks, with L.E. Li, R. Alimi, R. Ramjee, J. Shi, Y. Sun, and H. Viswanathan. link. [MOBICOM'06] Localization in Sparse Networks using Sweeps, with D. Goldenberg, P. Bihler, M. Cao, J. Fang, B.D.O. Anderson, and A.S. Morse. link. [MOBICOM'05] On Designing Incentive-Compatible Routing and Forwarding Protocols in Wireless Ad-Hoc Networks --- an Integrated Approach Using Game Theoretical and Cryptographic Techniques, with S. Zhong, L.E. Li, and Y.G. Liu. link. Teaching calendar Office hours are at 208A. If you can't make it to my open office hours, please send me email to make an appointment. Some funding \"Facebook Networking System RFP\", 2019. \"Distributed Distributed Analytics and Information Science International Technology Alliance,\" US Army and UK MoD, $2,480,675 (First 5 years, with L. Tassiulas, N. Christakis), 10/01/2016-09/30/2021 (may extend another 5 years). \"Dynamically Optimizing Research Data Workflow with a Software Defined Science Network,\" NSF CC-IIE Integration 1440745, $788,605 (PI; Co-PIs: Andrew Sherman, Robert Bjornson, and David Galassi), 10/1/2014 - 09/30/2017. \"NeTS:Small:Collaborative Research: LAWN: Scaling Up Cellular Data Networks using a Large Number of Antennas,'' NSF CNS-1218457, $140,000 (PI), 08/01/2012 - 07/31/2016. \"MatrixNet: Concurrent Transmission and Reception in Wireless Networks,\" NSF CNS-1018502, $300,000, 09/01/2010 - 08/31/2012. \"NECO: P4P: Provider Portal for (P2P) Network Applications,\" NSF CNS-0831834, $350,000, 09/01/2008 - 08/31/2011. \"Collaborative Research: NeTS-NBD: Traffic Engineering in an Uncertain World,\" NSF CNS-0626878, $162,748, 09/01/2006-08/31/2010. \"CAREER: Networks with Multiple Transport Mechanisms,\" NSF ANI-0238038, $424,889, 08/15/2003 - 7/31/2008. \"NeTS---Design and Evaluation of Multihomed Networks,\" NSF CNS-0435201, $349,987, 10/01/2004 - 9/30/2008, with James Aspnes and Avi Silberschatz. \"Incentive-Compatible Designs for Distributed Systems,'\" NSF ANI-0207399, $424,998, 08/15/2002 - 7/31/2005, with Joan Feigenbaum, Arvind Krishnamurthy, and Scott Shenker. My research is also supported by funding from Altera, Amazon, Facebook, Google, Huawei, and Microsoft Research. Some past research (no longer updated) Some of my past projects include P4P (Provider Portal for Network Applications), NCS (Network Configuration Studio), TORTE (Towards Optimized and Robust Traffic Engineering), Incentive-Compatible Wireless Networks, FITE (Foundation for Interdomain Traffic Engineering), muNet. For a more complete list of my projects, please go to LANs home page. My general research interests include computer networks, wireless networks, sensor networks, mobile computing, and network security. I lead the Laboratory of Networked Systems (LANS) at Yale University. 59ce067264 https://www.huddleupmoms.org/group/macaroni-kid/discussion/3364d343-8fc7-452c-91d0-70a5d49fd1bb
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erdoodtuhumpnade
Apr 10, 2023
In General Discussions
Download Beauty Lies Dark Mafia Adelaide Forrest Epub Download Beauty Lies Dark Mafia Adelaide Forrest Epub https://urluss.com/2tl3Il Book Synopsis : RafaelOur love was born in lies.Mi reina captivated me. She burned me and claimed me as hers. I thought I'd be the one to own her, but there is no mistaking her claim on my soul. When our lives burn to ash around us, our love will be strong enough to withstand the flames. Because the alternative is losing someone I won't ever let go. My wife.IsaOur love was born in blood.El Diablo deceived me. He took me and marked me as his. He desecrated my soul, turning me into a nightmare to match the sins staining his own. With the flames of our pasts consuming everything around us, our love is our only chance to find salvation. But his search for answers may come at a price I'm not willing to pay. My love.Until Retribution Burns is the third of four books in the Beauty in Lies series and ends on a cliffhanger. This is a dark mafia romance and contains graphic violence, mature content, and elements that may be triggering. Please listen at your own discretion.,. 59ce067264 https://www.onthespectrum.tv/forum/general-discussions/bones-season-8
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erdoodtuhumpnade
Apr 10, 2023
In General Discussions
Buying Engagement Ring New York Diamond District Download File ->>> https://urlca.com/2tl1Sh Mike Fried has written hundreds of articles and helped answer more than 30,000 emails from our readers. This has given him a unique perspective on what information truly helps our readers in their quest for finding the perfect diamond engagement ring or piece of jewelry. There are plenty of cities which have diamond districts, but New York City is unique. Places like Mumbai and Ramat Gan are exclusively designed for the wholesale level of the business while Jewelers rows in Philadelphia, Chicago or London (Hatton Garden) are just there for the consumer with almost no presence of major diamond trading companies. Antwerp used to have a nice mix of both, but the diamond industry has been dying off there on both the wholesale and retail levels. New York City is a dazzling place, home to exciting, diverse neighborhoods and an iconic skyline. You'll find some of the world's top museums and landmarks and yes, the nation's top diamond district. But it is possible to find your perfect engagement ring there too. You just have to know what you're doing, so that you don't get ripped off. We hope this guide will help you have a good, memorable experience. The diamond district wasn't always on 47th Street. It was originally located on Maiden Lane (fitting name) in the heart of downtown Manhattan. However, in the 1920s, as that area emerged as a financial center, the rent also started increasing. Eventually, it got too expensive and the jewelers found a new home on 47th Street. It really blossomed in the 40s when European Orthodox Jews fled to New York during World War II. Many were in the diamond business. Most settled on 47th Street and thus, the Diamond District was born. Even now, you can find the descendants still working in the district. Today, the New York City Diamond District is the gateway to the world's largest consumer diamond market. About 90% of the diamonds imported into the U.S. pass through it first. Diamonds are the State's largest export and the district alone generates over $24 billion in annual sales. Did you know: NYC's Diamond District is unique in that it caters to both consumers and wholesalers. Most major retailers get their jewels through the district. It's also home to the Dealers Club, which is the largest diamond trade organization in the U.S., as well as one of the biggest exchanges in the world. As soon as you walk in, you're overwhelmed with sparkly window displays housing hundreds of rings and other jewelry. Salesmen may approach you and persuade you to come in and \"take a look.\" It's easy to fall into the shopper's trap. There's no harm in looking at some diamonds and trying on a few styles, but make sure you have a plan. Know where to go: Generally speaking, the shops closer to the 5th Avenue side of the Diamond District are higher in quality. The 6th Avenue side has more flashy exchanges with dozens of jeweler counters. Be cautious. In general, we don't recommend buying from jewelers who only show you complete rings. You want to be able to compare loose diamonds. Designs by Kamni: Kamni enjoys connecting with her customers and helping them design the perfect custom ring within their budget. What makes her stand out is that she takes the time to educate her customers, so that they feel completely comfortable with the purchase. She also handpicks each diamond herself and all her stones are conflict free and GIA certified. Jangmi Diamonds: Easily the most popular store in the New York Diamond District, this store deserves the hundreds of 5-star reviews it has due to over 30 years of trust and credibility. The Kims and their staff are all highly knowledgeable and patiently help customers find their dream ring. All their diamonds are GIA certified. Ask to examine the diamond. A good store will let you examine the diamond with a professional jeweler's loupe and even light performance tools. If a store does not let you examine and compare diamonds, or claims that a diamond is high-quality without offering any proof, that's not good. Take your business to another store that's upfront with their information. Make sure you get a certification from a reliable lab. We recommend only buying diamonds with a GIA or AGS report, as these are the two most reliable labs . Other labs may not grade to the same standards, meaning a diamond graded as having a color of H by one lab might actually only be a J when rated by GIA or AGS. It's important to get the 4 C's (carat, clarity, color, and cut) in writing. Even better, if the jeweler can go over the flaws with you and plot them on a clarity plot. This acts as a \"fingerprint\" of the diamond. It's important to get all this down so that you are protected in case a jeweler tries to do the ol' switcheroo. This way, when you go back to pick up the finished ring, you can have the jeweler examine the diamond with you again, and match up the flaws. If a jeweler refuses to do this, then don't do any business with him/her. This is why you should never buy a diamond without a lab certificate. We only recommend getting a diamond certified by GIA or AGS. It is more expensive to obtain a report from these labs and their grading requirement is the most consistent and stringent. Serious high-quality jewelers will know to only use them. As a consumer, you might assume that the Diamond District at 47th Street is an ideal destination to start shopping for a diamond ring. However, the truth is far from that. In fact, it may actually be more difficult for the average consumer to buy a truly high quality engagement ring than anywhere else. Could you imagine facing someone who said that to you if you were shopping for a 10k engagement ring It really makes me wonder how these shops can survive if they treat all potential clients in this manner. Anyway, this type of customer service simply irks me and gets on my nerves. In order to know exactly what you are buying and that the diamond is being represented correctly, you should only consider diamonds graded by GIA (Gemological Institute of America) or AGS (America Gem Society). For me, the rule I abide to when buying diamonds is simple; NO REFUNDS = NO PURCHASE. Speaking from both a professional and a consumer point of view, I will only buy diamonds from vendors who offer NO QUESTIONS ASKED refund policies for 14 to 30 days. Is it important to appraise the diamond engagement ring after buying it My friend advised me to get a separate appraisal performed on the same day after buying any jewelry from the NY diamond district. I also read that we should get an appraisal done in order to check the quality of the engagement ring. If you had heeded my advice above and only stick to buying diamonds graded by GIA or AGS, an appraisal may not be necessary. The reason why many people often advice getting your jewelry appraised is due to the rampant scams and misrepresentations that happen in the diamond district. Hi, after exposing one of the diamond vendors in the district for some shenanigans after we almost purchased my diamond (we had the certified check and I happened to find the same stone online from a wholesaler at $13K reduction) I have decided to go the online route, can you tell me why every site I explore features the same inventory of stones I have matched certs/specs from at least 5 NYC websites to Dubai Diamond Wholesalers site. So where are the stones coming from Are they coming from one central locale, and essentially whichever dealer can sell the stone will pay the wholesaler Thanks When you say Lumera Diamonds is like Blue Nile and that you are buying blind what exactly does you mean They say all there diamonds come with a GIA certificate but this is all new to me so I am sure there is more to it then that. If you could just briefly elaborate on what buying blind means. Hi Paul, your website has some very interesting information, thanks for sharing! I have a diamond that I bought from the diamond district 2 years ago (its fully GIA certificated) and I am going back at the end of this month and am looking to upgrade the diamond to something with slightly better colour and clarity and also to change the shape (From Princess to Emerald cut) How can I know that I am being an offered a good price to trade my current diamond back in and then to upgrade DO you have any tips and also can you recommend and store in the diamond district where I will get good reliable advice for this upgrade Many thanks! I see a few antique jewellers around the diamond district but after reading your article it makes me think they could be potential trouble.Can you get GIA certificates for antiquesThank you You can practically walk into any stores to try rings to see what type of designs she prefers. The keyword here is try and not buy. Taking note of prices and types of diamonds being sold would also do you good. Once you get an idea of what she wants, you may want to refer to this list of reliable vendors to do serious shopping: -place-to-buy-engagement-ring/ You will be much better off working with a vendor who sells properly graded diamonds and the ability to cherry pick your own stone. One of the best places to buy an engagement ring at New York City would be James Allen. They have a showroom you can visit with a pre-booking of an appointment. I think the romance of New York got into our brains. A simple google search may have prevented us from making a mistake, which was buying a diamond ring in this district. First shop on the left. Had it valued here in Australia and we have truly been conned. Very angry and sad. Thank you thank you thank you! I am planning a trip to NY for another reason and am in the market for diamond earrings. I thought I would kill 2 birds with 1 stone and am SO glad I read this before I wasted my money! Ever since 1985, the family business is focusing on providing the best possible customer service: at all times our team is looking forward to helping you, our valued customer, to find the right gifts, engagement ring, wedding rings or simply a treat for yourself. Customer satisfaction, happy customers is always priority. The Haniken team looks forward to serving you. 59ce067264 https://www.inbetweenfellowship.com/forum/welcome-to-the-forum/buy-now-pay-later-pools
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Buying Engagement Ring New York Diamond District Download File ->>> https://urlca.com/2tl1Sh Mike Fried has written hundreds of articles and helped answer more than 30,000 emails from our readers. This has given him a unique perspective on what information truly helps our readers in their quest for finding the perfect diamond engagement ring or piece of jewelry. There are plenty of cities which have diamond districts, but New York City is unique. Places like Mumbai and Ramat Gan are exclusively designed for the wholesale level of the business while Jewelers rows in Philadelphia, Chicago or London (Hatton Garden) are just there for the consumer with almost no presence of major diamond trading companies. Antwerp used to have a nice mix of both, but the diamond industry has been dying off there on both the wholesale and retail levels. New York City is a dazzling place, home to exciting, diverse neighborhoods and an iconic skyline. You'll find some of the world's top museums and landmarks and yes, the nation's top diamond district. But it is possible to find your perfect engagement ring there too. You just have to know what you're doing, so that you don't get ripped off. We hope this guide will help you have a good, memorable experience. The diamond district wasn't always on 47th Street. It was originally located on Maiden Lane (fitting name) in the heart of downtown Manhattan. However, in the 1920s, as that area emerged as a financial center, the rent also started increasing. Eventually, it got too expensive and the jewelers found a new home on 47th Street. It really blossomed in the 40s when European Orthodox Jews fled to New York during World War II. Many were in the diamond business. Most settled on 47th Street and thus, the Diamond District was born. Even now, you can find the descendants still working in the district. Today, the New York City Diamond District is the gateway to the world's largest consumer diamond market. About 90% of the diamonds imported into the U.S. pass through it first. Diamonds are the State's largest export and the district alone generates over $24 billion in annual sales. Did you know: NYC's Diamond District is unique in that it caters to both consumers and wholesalers. Most major retailers get their jewels through the district. It's also home to the Dealers Club, which is the largest diamond trade organization in the U.S., as well as one of the biggest exchanges in the world. As soon as you walk in, you're overwhelmed with sparkly window displays housing hundreds of rings and other jewelry. Salesmen may approach you and persuade you to come in and \"take a look.\" It's easy to fall into the shopper's trap. There's no harm in looking at some diamonds and trying on a few styles, but make sure you have a plan. Know where to go: Generally speaking, the shops closer to the 5th Avenue side of the Diamond District are higher in quality. The 6th Avenue side has more flashy exchanges with dozens of jeweler counters. Be cautious. In general, we don't recommend buying from jewelers who only show you complete rings. You want to be able to compare loose diamonds. Designs by Kamni: Kamni enjoys connecting with her customers and helping them design the perfect custom ring within their budget. What makes her stand out is that she takes the time to educate her customers, so that they feel completely comfortable with the purchase. She also handpicks each diamond herself and all her stones are conflict free and GIA certified. Jangmi Diamonds: Easily the most popular store in the New York Diamond District, this store deserves the hundreds of 5-star reviews it has due to over 30 years of trust and credibility. The Kims and their staff are all highly knowledgeable and patiently help customers find their dream ring. All their diamonds are GIA certified. Ask to examine the diamond. A good store will let you examine the diamond with a professional jeweler's loupe and even light performance tools. If a store does not let you examine and compare diamonds, or claims that a diamond is high-quality without offering any proof, that's not good. Take your business to another store that's upfront with their information. Make sure you get a certification from a reliable lab. We recommend only buying diamonds with a GIA or AGS report, as these are the two most reliable labs . Other labs may not grade to the same standards, meaning a diamond graded as having a color of H by one lab might actually only be a J when rated by GIA or AGS. It's important to get the 4 C's (carat, clarity, color, and cut) in writing. Even better, if the jeweler can go over the flaws with you and plot them on a clarity plot. This acts as a \"fingerprint\" of the diamond. It's important to get all this down so that you are protected in case a jeweler tries to do the ol' switcheroo. This way, when you go back to pick up the finished ring, you can have the jeweler examine the diamond with you again, and match up the flaws. If a jeweler refuses to do this, then don't do any business with him/her. This is why you should never buy a diamond without a lab certificate. We only recommend getting a diamond certified by GIA or AGS. It is more expensive to obtain a report from these labs and their grading requirement is the most consistent and stringent. Serious high-quality jewelers will know to only use them. As a consumer, you might assume that the Diamond District at 47th Street is an ideal destination to start shopping for a diamond ring. However, the truth is far from that. In fact, it may actually be more difficult for the average consumer to buy a truly high quality engagement ring than anywhere else. Could you imagine facing someone who said that to you if you were shopping for a 10k engagement ring It really makes me wonder how these shops can survive if they treat all potential clients in this manner. Anyway, this type of customer service simply irks me and gets on my nerves. In order to know exactly what you are buying and that the diamond is being represented correctly, you should only consider diamonds graded by GIA (Gemological Institute of America) or AGS (America Gem Society). For me, the rule I abide to when buying diamonds is simple; NO REFUNDS = NO PURCHASE. Speaking from both a professional and a consumer point of view, I will only buy diamonds from vendors who offer NO QUESTIONS ASKED refund policies for 14 to 30 days. Is it important to appraise the diamond engagement ring after buying it My friend advised me to get a separate appraisal performed on the same day after buying any jewelry from the NY diamond district. I also read that we should get an appraisal done in order to check the quality of the engagement ring. If you had heeded my advice above and only stick to buying diamonds graded by GIA or AGS, an appraisal may not be necessary. The reason why many people often advice getting your jewelry appraised is due to the rampant scams and misrepresentations that happen in the diamond district. Hi, after exposing one of the diamond vendors in the district for some shenanigans after we almost purchased my diamond (we had the certified check and I happened to find the same stone online from a wholesaler at $13K reduction) I have decided to go the online route, can you tell me why every site I explore features the same inventory of stones I have matched certs/specs from at least 5 NYC websites to Dubai Diamond Wholesalers site. So where are the stones coming from Are they coming from one central locale, and essentially whichever dealer can sell the stone will pay the wholesaler Thanks When you say Lumera Diamonds is like Blue Nile and that you are buying blind what exactly does you mean They say all there diamonds come with a GIA certificate but this is all new to me so I am sure there is more to it then that. If you could just briefly elaborate on what buying blind means. Hi Paul, your website has some very interesting information, thanks for sharing! I have a diamond that I bought from the diamond district 2 years ago (its fully GIA certificated) and I am going back at the end of this month and am looking to upgrade the diamond to something with slightly better colour and clarity and also to change the shape (From Princess to Emerald cut) How can I know that I am being an offered a good price to trade my current diamond back in and then to upgrade DO you have any tips and also can you recommend and store in the diamond district where I will get good reliable advice for this upgrade Many thanks! I see a few antique jewellers around the diamond district but after reading your article it makes me think they could be potential trouble.Can you get GIA certificates for antiquesThank you You can practically walk into any stores to try rings to see what type of designs she prefers. The keyword here is try and not buy. Taking note of prices and types of diamonds being sold would also do you good. Once you get an idea of what she wants, you may want to refer to this list of reliable vendors to do serious shopping: -place-to-buy-engagement-ring/ You will be much better off working with a vendor who sells properly graded diamonds and the ability to cherry pick your own stone. One of the best places to buy an engagement ring at New York City would be James Allen. They have a showroom you can visit with a pre-booking of an appointment. I think the romance of New York got into our brains. A simple google search may have prevented us from making a mistake, which was buying a diamond ring in this district. First shop on the left. Had it valued here in Australia and we have truly been conned. Very angry and sad. Thank you thank you thank you! I am planning a trip to NY for another reason and am in the market for diamond earrings. I thought I would kill 2 birds with 1 stone and am SO glad I read this before I wasted my money! Ever since 1985, the family business is focusing on providing the best possible customer service: at all times our team is looking forward to helping you, our valued customer, to find the right gifts, engagement ring, wedding rings or simply a treat for yourself. Customer satisfaction, happy customers is always priority. The Haniken team looks forward to serving you. 59ce067264 https://www.inbetweenfellowship.com/forum/welcome-to-the-forum/buy-now-pay-later-pools
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Apr 10, 2023
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Young Gay Thongs Porn CLICK HERE >>> https://byltly.com/2tl0ZV Warning! This site contains sexually explicit, adult material and is for adults only! By entering this site, you certify that you are 18 years or older and, if required in the locality where you view this site, 21 years or older. Disclaimer: twinkfreeporn.com has a zero-tolerance policy against illegal pornography. All galleries and links are provided by 3rd parties. We have no control over the content of these pages. We take no responsibility for the content on any website which we link to, please use your own discretion while surfing the links. We update Sexhoundlinks on a daily basis. You should check back tomorrow to lay your hands on new gay porn pics, naked men erotica or xxx sex videos and excellent hardcore porn photos! XOXO, Sexhound ;) THE DILEMMAS OF DESIRE confronting young women in contemporary US society are all too familiar. In the face of the persistent double standard that separates sluts from good girls, young women mobilize a variety of strategies: they lack desire, deny desire, restrain desire, police desire, and sometimes embrace desire. They confront expectations to be sexy but not too sexual even as they insist on the right to be just as sexually active as men. Even in the hookup scene on college campuses, potentially liberating in its facilitation of noncommittal sexual encounters, young women worry about hooking up too much. It is a familiar story, but one that most often leaves behind young women with queer desires. Where they do appear, there are hints that they are not as likely to suppress their desires as straight women, no doubt because it is hard to ignore one's desires when they fly in the face of heteronormative expectations. But it is also hard to come to grips with queer desires, and that is why the dilemmas I explore here are different. Unlike young straight women working to control their desires, the queer students whose stories I tell report awareness and acceptance of their attractions, sometimes from a very young age. Yet they encounter other kinds of dilemmas, especially uncertainty about the boundary between erotic love and intense friendship, a dilemma harking back to an earlier world of romantic friendship. And in the end, despite a contemporary social context in which nonnormative sexualities are more visible than ever before, experiencing queer desires continues to elicit confusion. Much has changed, but much has not. We know a great deal about straight dilemmas of desire. On the one hand, the double standard that separates sluts from good girls has persisted, despite the loosening of restrictions we associate with the sexual revolution of the long 1960s. In the face of slut shaming, young women continue to mobilize a variety of strategies, which Deborah Tolman has documented so eloquently in Dilemmas of Desire. Young women of color face additional obstacles to enjoying their desire, as the Latina girls we encounter in Lorena Garcia's Respect Yourself, Protect Yourself make clear through their policing of their own and other girls' sexuality in the face of racist stereotypes of unrestrained sexuality and teenage motherhood. (1) On the other hand, a whole raft of commentators depict young women increasingly insisting on the right to be just as sexual as men. From Ariel Levy's Female Chauvinist Pigs to Peggy Orenstein's Girls and Sex to Nancy Jo Sales' American Girls, critics lament young women embracing sex as a form of empowerment. (2) The tension arising from the contradictory responses of young women to the demands placed on their sexuality is nowhere clearer than in the ongoing debate about the impact of hookup culture on women. Is hooking up good for women because it allows them to be sexual while pursuing their studies and career goals unencumbered by intimate relationships, as Hannah Rosin has suggested... 59ce067264 https://www.chepplus.com/group/chep-plus-group/discussion/42f10b19-cc84-4757-a5bd-f73c445a2392
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United Plugins TOTAL BUNDLE Free Download United Plugins TOTAL BUNDLE Free Download ---> https://fancli.com/2tl096 Click on the button given below to download United Plugins Bundle free setup. It is a complete offline setup of United Plugins Bundle for Windows and has excellent compatibility with x86 and x64 architectures. Plugin Boutique: Get Urban Puncher for free (opens in new tab)Dial up your drums and percussion with this nifty plugin from United Plugins. Until 31 October you can download it completely free. Just sign in or sign up for a Plugin Boutique account., add it to your basket and type the code UPFREE. The founding triad is JMG Music, FireSonic and SounDevice Digital. The teams include artists, producers and engineers who sought the freedom to create the tools they would like to use in their studios in our projects. And they found it in creation. Their plugins may not be for masses though, but probably they create tools for someone like you. After your purchase, you will receive a license key and account information via e-mail. Your license key will unlock the downloaded plug-ins, removing the 30-day evaluation limit and entitling you to full support and access to free software updates. Enter your email to download Get the free trial and use Dope for free. No account or credit card needed, for 30 days without limitations! Dope will always be free.Please enter your email address below to download. Making electronic music since 2006, Ghosthack entered the sound design game back in 2010 with our first free dubstep sample pack, which have been downloaded over 300,000 times for now, still counting. 59ce067264 https://www.oteopalebeauty.com/forum/general-discussions/mature-floppy-tits
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A Comprehensive Etymological Dictionary Of The ... CLICK HERE ->->->-> https://bltlly.com/2tkZh7 For the next twenty years Dr. Klein devoted himself to the study of the history of the English language. Since English has roots in some forty spoken and extinct languages, and Klein had mastered these languages, he was uniquely qualified to compile his comprehensive etymological dictionary of the English language, which was the most exhaustive of its kind at the time. The next ten years of his life he devoted to: In this dictionary, the vocabulary of present-day Hebrew is covered thoroughly; also here are the Biblical, Mishnaic, and Rabbinic words that inform today's language, as well as medieval words used in earlier periods but no longer in current use. Klein identifies borrowed or cognate words from Akkadian, Aramaic, Greek, Arabic and the other languages that have enriched the Hebrew vocabulary. Each entry term includes a clear, concise, specific definition, as well as the part of speech or linguistic stratum from which it comes. The various meanings of the entry term are listed and numbered consecutively. Set off in brackets for easy identification is the etymological information for each entry; then follow the derivatives, most of which appear as separate entries in the book. The dictionary features many useful aids to research, including guides for the translation of Greek, Hebrew, and Arabic; and complete guides to abbreviations, symbols and reference sources used in the book. With the exception of Hebrew terms, the book is in English; cognate and source words from other languages are transliterated and translated into English. Because of its wide scope and its meticulous scholarship, this is a much-needed reference tool, ft will be valuable for students, teachers, scholars, and general readers and writers of Hebrew and its literature; for those in Biblical, Judaic, and Near Eastern studies, as well as students of conparative literature, historical linguistics and semantics, and many other fields of study. For those who have a love for this constantly developing language, the dictionary will be a source of information and insight. A clear and concise work on the origins of the Hebrew words and their sense development. Each of the c. 32,000 entries is first given in its Hebrew form, then translated into English and analysed etymologically, using Latin transcription for all non-Latin scripts. An indispensable source of biblical, Jewish, modern Hebrew and Near Eastern studies. Amsterdam: Elsevier Publishing Company, 1966-1967. Hardcover. 2 vols. Blue-green cloth with black title blocks on spines and gilt letters on spines and front covers; blue-green dust jackets; 1776 pp. G (Ex-art library, with plastic labels on spines; i.d. marks on book block edges and outermost pages; tape marks on flyleaves; dj spines have turned color somewhat; djs also have average edge wear with some small tears and a large one on the front of the first vol.; pages have aged at margins and are otherwise nice and clean.). Item #157973 The full two-volume set of this classic and wonderful resource. \"The first wholly new major work of its kind this century, and as such, embodies the findings of modern philological scholarship. ... Represents the first attempt to give the history of the scientific and technical terms in a manner enabling the reader to reconstruct through them the history of the various branches of science. One of the author's prinicpal aims in writing this dictionary was to try to give the history of human civilization and culture condensed in the etymological data of words.\" (dj). An etymological dictionary discusses the etymology of the words listed. Often, large dictionaries, such as the Oxford English Dictionary and Webster's, will contain some etymological information, without aspiring to focus on etymology. Etymological dictionaries are the product of research in historical linguistics. For many words in any language, the etymology will be uncertain, disputed, or simply unknown. In such cases, depending on the space available, an etymological dictionary will present various suggestions and perhaps make a judgement on their likelihood, and provide references to a full discussion in specialist literature. This is an unabridged one volume edition of a work which appeared in two volumes in 1966 and 1967. The first volume of Kleins 'Comprehensive Dictionary' came out the same year as the Oxford Dictionary of English Etymology' (O.D.E.E.), edited by C. T. Onions with the assistance of G. W. S. Friedrichsen and R. W. Burchfield. These two dictionaries represent a considerable improvement on Skeafs 'An Etymological dictionary of the English Language', new and revised ed. Oxford 1953. It is therefore impossible to review Klein's dictionary without referring to the O.D.E.E., which appeared too late to have any influence on Klein's work. A check up of current words of Germanic and Latin or French origin as well as technical terms from various fields shows us the following differences : Greek is among the most intensely and widely studied languages known. Since the publication of the last etymological dictionary of Greek, both the reconstruction of Proto-Indo-European, and our knowledge of the Greek substrate have led to numerous, often surprising new insights into the history and formation of the Greek vocabulary. It consists of 7500 entries with thoroughly revised etymologies. Each entry gives clear information about the origin of the Greek word and its first date of attestation. It further provides all etymologically relevant variants, dialectal forms, derivatives, compounds, and bibliographical references. Because of its wide scope and its meticulous scholarship, this is a much-needed reference tool. It will be valuable for students, teachers, scholars, and general readers and writers of Hebrew and its literature; for those in Biblical, Judaic, and Near Eastern studies, as well as students of comparative literature, historical linguistics and semantics, and many other fields of study. For those who have a love for this constantly developing language, the dictionary will be a source of information and insight. About the Author: Ernest David Klein (1899-1983) was born in Szatmar in the eastern part of the Austro-Hungarian Empire (now Romania). In 1925 he earned the title of Doctor of Philosophy at the University of Vienna. His specialized fields were Semitic languages and literature, Romance languages and literature, and Philosophy. In 1931 he became Rabbi of Nove Zamke in the former Czechoslovakia. Here he remained until deported by the Nazis in World War II, first to Auschwitz and later to the concentration camp Allach-Dachau. He was liberated by American troops in 1945. His father, wife and only son, and two of his three sisters had perished in the extermination camps. After the Holocaust, he returned to his birthplace, but shortly afterward he went to Paris, and finally moved to Canada in 1951. Here he was able to devote himself to the projects he had started earlier in Europe. For the next twenty years, Dr. Klein devoted himself to the study of the history of the English language. Since English has roots in some forty spoken and extinct languages and Klein had mastered these languages, he was uniquely qualified to compile his comprehensive etymological dictionary of the English language, which was the most exhaustive of its kind at the time. The next ten years of his life he devoted to A Comprehensive Etymological Dictionary of the Hebrew Language for Readers of English. Language reconstruction is never a hundred percent secure. In a typical etymological thriller, the main witnesses have been dead for a long time or refuse to speak. Historical linguists are doomed to play the game of probabilities and are often satisfied with the least improbable rather than the most probable solution. The authors of etymologies are disadvantaged detectives, not seers. The public stays away from the lexicographical kitchen and has blind faith in dictionaries. This is an excellent thing, for despite the fashionable opinion that all knowledge is relative and that there is no reality (everything is allegedly a construct and depends on the point of view of the observer), we pine for the absolute. Rational human beings, when in doubt about a word, do not indulge in mooning (reverie); they look it up in a dictionary. Oh, yes, of course: a modern dictionary should be descriptive, not prescriptive. You, like, say irregardless, and this is your right, but good dictionaries (even though they appreciate your feelings, feel your pain, and are full of sympathy-empathy) should, like, gently advise you against such usage, and, as a rule, they do. However, when it comes to etymology, the best lexicographer can only say what is supposed to be right or express an informed opinion, and it is instructive to observe the change of these opinions. Two examples, as I have said, will be enough. The situation is always the same. Dictionaries reproduce a certain view that is supposed to be safe. Then some iconoclast offers a different hypothesis. Some editors ignore it, while others jump on the bandwagon. Etymology is like medicine in that its prescriptions (recommendations) reflect not the truth but the state of the art. Should you trust your doctor Indeed you should. And the same is true of your etymologist. May a clinic and a dictionary live long and be available to all, even though neither guarantees survival. There is a need for a reliable and comprehensive reference sourceproviding the definitions of all the concepts, from the oldest to thenewest, used in astronomy and astrophysics. Valuable efforts have sofar been made to gather a large number of astronomical concepts; forexample the four-volume work by Klecze & Kleczkova (1990), which alsogives the equivalents in six European languages, but does not providethe definitions of concepts. We can also mention the four-volume setEncyclopedia of Astronomy and Astrophysics (Murdin, 2001), which dealswith many topics with ample explanations in articles aimed atastronomers. There are also numerous astronomical dictionariesintended for amateur astronomers and a larger public (among the mostrecent ones, one can mention, e.g., Riadpath, 2012 and Daintith &Gould 2009). Despite their valuable utility, these references,however, do not meet the requirements of completeness andup-to-dateness not to mention other considerations, including the factthat they are not interdisciplinary oriented, nor freely accessible. 59ce067264 https://www.davincilandscaping.co.uk/forum/general-discussions/collapse-download-pc-game
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8. The Cubic Lattice Crystallizer Download File ->->->-> https://geags.com/2tkYnp On the basisof the rising demand for protein crystals, large-scalecrystallization processes are increasingly important, particularlyas the range of biotechnologically produced proteins is expanding.However, a systematic understanding of large-scale protein crystallizationprocesses, especially with respect to scale-up, control, and optimization,is scarce. In general, scale-up of crystallization processes is notstraightforward. This is even more true for protein crystals, as theirstructure and quality are highly dependent on the process conditions.Impeller tip speed, mean power input, and agitation rate are typicallyused as criteria for scale-up in technical-scale stirred batch crystallizers.12 However, it is well-known that for all scale-upmethods, mixing times, maximum shear rates, and local dissipationrates of turbulence vary vastly between small and large-scale systems.For mechanically fragile systems (such as proteins), this is problematicas in order to reach the same macro-mixing, much higher maximum shearrates are realized in the impeller zone. To obtain good heat transferand to avoid the formation of foldsand creases that may potentially obstruct free particle flow, thereactor tube was loosely coiled on metal cylinders (Ø = 21.5cm) immersed in the water baths. At the outlet of the crystallizer,samples were collected for analysis. For the microscopic examinationsamples of the suspension were directly dripped on the microscopeslides. The yield of the process was determined via spectrophotometricmeasurements. Product samples were taken by dripping the product suspensioninto Eppendorf tubes. Crystals could now be separated from the suspensionvia centrifugation (15000g, 20 C, 2 min, centrifuge:Hettich 320R, Tuttlingen, Germany), and the remaining concentrationof lysozyme in the supernatant was determined photometrically at 280nm by comparing it to a lysozyme standard (extinction coefficient A280nm = 2.48). The yield of the process was calculated byanalyzing the concentrationof lysozyme at the inflow and outflow. Starting at 49.9 g/L, the concentrationin the supernatant dropped to 45.1 g/L after the first water bath(nucleation zone). After the second water bath which had a slightlyhigher temperature, the concentration dropped to 29.5 g/L. At theoutlet of the crystallizer, the final concentration was 15.8 g/L,which corresponds to an overall yield of the process of 68% with aresidence time of 113.4 min. Although the differences in operatingtemperatures in the three zones of the continuous crystallizer mayappear small, they are optimal to minimize nucleation in water bath2 and 3 and to simultaneously guarantee high growth rates throughoutthe reactor. This was confirmed by microscope analysis when increasednumbers of microcrystals obtained during experiments at lower temperaturein water bath 2 and 3, respectively. Obviously, the length ofthe nucleation zone has an impact on theproduct crystals and can be adapted to meet particular requirements.The chosen value is a good compromise between the size of crystalsproduced, the crystal size distribution, and the obtained yield. Theoverall length of the crystallizer was limited by nonuniform flowpatterns potentially caused by exceeding air volumes inside the reactor.The use of bigger air slugs or smaller bubble intervals contributedto this phenomenon, coupled with higher flow rates or smaller productionrates. In contrast to agitated systems (data not shown here), weachievedthe formation of well-defined crystals and high yields within shortresidence times in a tubular crystallizer. Running the crystallizerat a low average velocity of 1.9 mm/s ensured a laminar flow and verylow shear forces at the surface of the particles. Mixing induced bythe air bubbles proved to be sufficient to overcome sedimentationof crystals inside the reactor. In experiments without introductionof air slugs, crystal transport was ineffective, leading to a highresidence time distribution and possible accumulation of crystalsinside the crystallizer. Moreover, product analysis of these experimentsshowed increased numbers of crystals aggregates. These findings are in line with preliminary tests using batchreactors(see Supporting Information) in our study.Without agitation, crystals of over 100 μm in size (most ofwhich were sticking to the wall) were obtained within 24 h in the10 mL batch experiments. An agitation speed of 180 rpm led to theformation of a crystalline suspension with crystals not exceeding100 μm within the same time range. Higher power input led tothe formation of mostly amorphous protein precipitate. Agitated batchcrystallizers of industrial scale impart high shear forces which aredetrimental to the fragile 3D structure of proteins and their respectivecrystals. Moreover, by interaction with surfaces (potentially enhancedby agitation), the formation of amorphous precipitate is likely tobe induced.41 This confirms the need forthe development of new high-throughput protein crystallization processes. 59ce067264 https://www.elpcsg.com/group/mysite-200-group/discussion/ab90aa5c-55ce-4196-89e8-00a352214089
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8. The Cubic Lattice Crystallizer Download File ->->->-> https://geags.com/2tkYnp On the basisof the rising demand for protein crystals, large-scalecrystallization processes are increasingly important, particularlyas the range of biotechnologically produced proteins is expanding.However, a systematic understanding of large-scale protein crystallizationprocesses, especially with respect to scale-up, control, and optimization,is scarce. In general, scale-up of crystallization processes is notstraightforward. This is even more true for protein crystals, as theirstructure and quality are highly dependent on the process conditions.Impeller tip speed, mean power input, and agitation rate are typicallyused as criteria for scale-up in technical-scale stirred batch crystallizers.12 However, it is well-known that for all scale-upmethods, mixing times, maximum shear rates, and local dissipationrates of turbulence vary vastly between small and large-scale systems.For mechanically fragile systems (such as proteins), this is problematicas in order to reach the same macro-mixing, much higher maximum shearrates are realized in the impeller zone. To obtain good heat transferand to avoid the formation of foldsand creases that may potentially obstruct free particle flow, thereactor tube was loosely coiled on metal cylinders (Ø = 21.5cm) immersed in the water baths. At the outlet of the crystallizer,samples were collected for analysis. For the microscopic examinationsamples of the suspension were directly dripped on the microscopeslides. The yield of the process was determined via spectrophotometricmeasurements. Product samples were taken by dripping the product suspensioninto Eppendorf tubes. Crystals could now be separated from the suspensionvia centrifugation (15000g, 20 C, 2 min, centrifuge:Hettich 320R, Tuttlingen, Germany), and the remaining concentrationof lysozyme in the supernatant was determined photometrically at 280nm by comparing it to a lysozyme standard (extinction coefficient A280nm = 2.48). The yield of the process was calculated byanalyzing the concentrationof lysozyme at the inflow and outflow. Starting at 49.9 g/L, the concentrationin the supernatant dropped to 45.1 g/L after the first water bath(nucleation zone). After the second water bath which had a slightlyhigher temperature, the concentration dropped to 29.5 g/L. At theoutlet of the crystallizer, the final concentration was 15.8 g/L,which corresponds to an overall yield of the process of 68% with aresidence time of 113.4 min. Although the differences in operatingtemperatures in the three zones of the continuous crystallizer mayappear small, they are optimal to minimize nucleation in water bath2 and 3 and to simultaneously guarantee high growth rates throughoutthe reactor. This was confirmed by microscope analysis when increasednumbers of microcrystals obtained during experiments at lower temperaturein water bath 2 and 3, respectively. Obviously, the length ofthe nucleation zone has an impact on theproduct crystals and can be adapted to meet particular requirements.The chosen value is a good compromise between the size of crystalsproduced, the crystal size distribution, and the obtained yield. Theoverall length of the crystallizer was limited by nonuniform flowpatterns potentially caused by exceeding air volumes inside the reactor.The use of bigger air slugs or smaller bubble intervals contributedto this phenomenon, coupled with higher flow rates or smaller productionrates. In contrast to agitated systems (data not shown here), weachievedthe formation of well-defined crystals and high yields within shortresidence times in a tubular crystallizer. Running the crystallizerat a low average velocity of 1.9 mm/s ensured a laminar flow and verylow shear forces at the surface of the particles. Mixing induced bythe air bubbles proved to be sufficient to overcome sedimentationof crystals inside the reactor. In experiments without introductionof air slugs, crystal transport was ineffective, leading to a highresidence time distribution and possible accumulation of crystalsinside the crystallizer. Moreover, product analysis of these experimentsshowed increased numbers of crystals aggregates. These findings are in line with preliminary tests using batchreactors(see Supporting Information) in our study.Without agitation, crystals of over 100 μm in size (most ofwhich were sticking to the wall) were obtained within 24 h in the10 mL batch experiments. An agitation speed of 180 rpm led to theformation of a crystalline suspension with crystals not exceeding100 μm within the same time range. Higher power input led tothe formation of mostly amorphous protein precipitate. Agitated batchcrystallizers of industrial scale impart high shear forces which aredetrimental to the fragile 3D structure of proteins and their respectivecrystals. Moreover, by interaction with surfaces (potentially enhancedby agitation), the formation of amorphous precipitate is likely tobe induced.41 This confirms the need forthe development of new high-throughput protein crystallization processes. 59ce067264 https://www.elpcsg.com/group/mysite-200-group/discussion/ab90aa5c-55ce-4196-89e8-00a352214089
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Download Xtream 1000 Users Docx LINK --->>> https://bltlly.com/2tkXuF Gnostice is pleased to announce the release of Version 7.0.0.238 of PDFOne .NET, our all-in-one PDF component suite for .NET developers. In this release, we have introduced an AJAX-powered MVC PDF viewer control. This enables ASP.NET MVC web applications to display PDF documents without requiring Adobe PDF library or GhostScript on the server. End-users can view and print PDF documents straight from their browsers without requiring a client-side Adobe Reader plugin. The MVC extension supports client-side JavaScript programming as well. Several new classes and overloaded methods have been introduced to control the rendering of annotations and form fields when viewing, printing, generating metafiles or converting to raster images. Several other enhancements and fixes are also included. As this is a major update, all current XtremeDevSystem .NET and PDFOne .NET customers (those who made their purchases in the last year) will get it free. We will send the registered download links by e-mail. All old customers can get this update at a discount. 59ce067264 https://www.fkborek.cz/forum/general-discussions/102-not-out-1
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Download Xtream 1000 Users Docx LINK --->>> https://bltlly.com/2tkXuF Gnostice is pleased to announce the release of Version 7.0.0.238 of PDFOne .NET, our all-in-one PDF component suite for .NET developers. In this release, we have introduced an AJAX-powered MVC PDF viewer control. This enables ASP.NET MVC web applications to display PDF documents without requiring Adobe PDF library or GhostScript on the server. End-users can view and print PDF documents straight from their browsers without requiring a client-side Adobe Reader plugin. The MVC extension supports client-side JavaScript programming as well. Several new classes and overloaded methods have been introduced to control the rendering of annotations and form fields when viewing, printing, generating metafiles or converting to raster images. Several other enhancements and fixes are also included. As this is a major update, all current XtremeDevSystem .NET and PDFOne .NET customers (those who made their purchases in the last year) will get it free. We will send the registered download links by e-mail. All old customers can get this update at a discount. 59ce067264 https://www.fkborek.cz/forum/general-discussions/102-not-out-1
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Dragon Ball (Dub) Episode 129 Download File ->->->-> https://bytlly.com/2tkUKU Here watch Dragon Ball Super Episode 129, Hd quality Episode 129 DBS Dubbed Online Free on dragonballsuperepisodes.com. Watch Funimation Dubbed Streaming DragonBall super E129 Dubbed DBsuper online. 59ce067264 https://www.animeizkeyy.com/forum/welcome-to-the-arts-forum/boku-no-hero-academia-5th-season-episode-22
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Disney Pixar Cars PSN Download File >>>>> https://urlgoal.com/2tkTkU Lightning McQueen and the Doc Hudson Racing Academy are in a race competing against a rival academy. At the end of the race, the members of the other academy crashes the Doc Hudson Racing Academy. Lightning witnesses this and they reveal that they are from the Chick Hicks Racing Academy. Chick appears and tells Lightning that he plans to win the Race-O-Rama series to shut down the Doc Hudson Racing Academy, thus bringing more cars to his academy, and take over Radiator Springs, and Lightning will no longer be allowed there. Lightning Accepts the challenge, before then immediately calling Chick \"Thunder\", \"'cause thunder always comes after Lightning!\" Chick then states that he doesn't know why he keeps falling for that one. For the next round, Lightning arrives in Autovia with the students and Sarge. Meanwhile, Chick's students went through the MotorCo. building, where they became VINs, robotic cars who speak in a monotone voice. Lightning, the students and the VINs did two races around Autovia. Before the final race, Lightning and Sarge are introduced to El Machismo, an off-road racer. El Machismo loses the races, making him angry, and blames it on Chick and MotorCo., and demands for bigger car parts. Even Chick had to admit that he was not that much of a sore loser. Franchises Provide Innovative Content for All Segments of Growing MarketAGOURA HILLS, Calif., May 4: Leading independent video game publisher THQ Inc. (Nasdaq: THQI) today announced the company is entering the Electronic Entertainment Expo (E3) with its strongest line-up to date, featuring innovative products for core and mass-market gamers spanning all platforms. The company's portfolio features internally developed next-generation console and Windows PC titles, mass-market licensed products and all new content for handheld and gaming system wireless devices. The line-up will be on display in THQ booth #1324, in the South Hall of the Los Angeles Convention Center May 10-12. THQ is capitalizing on a growing internal studio system of 14 wholly-owned developers and more than 25 of the best independent development teams worldwide to build a formidable product line-up that provides all gamers with new and innovative content. Playable for the first time, exclusively at the THQ booth, will be the much-anticipated Saints RowTM, developed by Volition, Inc. for the Xbox 360TM video game and entertainment system from Microsoft, as well as cross-platform next-gen console title FrontlinesTM: Fuel of WarTM, developed by THQ's Kaos Studios. WWE SmackDown vs. Raw 2007, developed by Yukes Co., Ltd. for THQ/Jakks, will be on display for both current and next-gen systems. Additionally, new original properties will include next-gen Windows PC titles Company of HeroesTM, developed by Relic Entertainment, and Supreme CommanderTM. High-profile licensed properties Disney/Pixar Cars, SpongeBob SquarePantsTM: Creature from the Krusty Krab and Avatar: The Last AirbenderTM, all scheduled to ship for next-gen and current gen systems, will also be on display. \"THQ is positioned to deliver original content to all segments of the video game market and capitalize on industry growth opportunities over the next several years,\" said Brian Farrell, president and CEO, THQ. \"Our extensive studio system is building an impressive product pipeline of high-profile original and licensed properties that will keep THQ on the cutting edge of innovative development for all viable platforms.\"Next Generation Console Line-Up THQ's next-gen console line-up includes original, internally developed titles, and a high-profile addition to the WWE SmackDown vs. Raw franchise that brings the series to the Xbox 360 for the first time:Saints Row: An explosive, third person, open-world action/driving hybrid developed by THQ's Volition, Inc., Saints Row is the only game in its genre that offers players unrivalled character customization options and a multiplayer experience through Xbox Live online entertainment network. In the game, players assume the role of a member of the 3rd Street Saints on a mission to rise up the gang ranks and eventually take over the city of Stilwater, controlled by rival gangs. In Saints Row, actions have consequences and players decide how best to muscle their way to the top. Saints Row is scheduled to release for Xbox 360 in fall 2006. Saints Row is also scheduled to ship for wireless devices in fall 2006.Frontlines: Fuel of War: Developed by THQ's Kaos Studios, Frontlines: Fuel of War is an open world infantry and vehicle-based First Person Shooter featuring advanced next-gen weaponry that places gamers in a desperate struggle set in the near future. A global war for oil is being waged between two superpowers, the Western Coalition (US/NATO) and the Red Star Alliance (Russia/China), and gamers will play both sides within the context of battle. The single player campaign will focus on this story, as players battle through intense scenarios with other squad members, moving the frontline through enemy territories in this war-torn universe. Frontlines: Fuel of War is expected to ship for Xbox 360, PLAYSTATION3 computer entertainment system and Windows PC in 2007. *WWE SmackDown vs. Raw 2007: The eighth release in THQ/JAKKS' critically-acclaimed franchise, WWE SmackDown vs. Raw 2007 delivers the next generation of World Wrestling Entertainment experience with incredible high-definition graphics, intense action and unprecedented levels of choice and control. New additions this year include a brand new analog control grappling system, new high-impact movesets, user-controlled environmental hotspots and an interactive fighting area within the crowd. In addition, the game includes updated rosters for Raw and SmackDown, an expanded General Manager Mode and online multiplayer game play with voice chat support. In development by Yuke's Co. Ltd., for the PlayStation 3 system, PlayStation2 computer entertainment system, PSPTM (PlayStationPortable) system and Xbox 360, WWE SmackDown vs. Raw 2007 is scheduled to release beginning in fall 2006. * The Sopranos: A mob war is brewing as Philadelphia's and New Jersey's most powerful families are about to collide. As the illegitimate son of \"Big Pussy,\" the gamer has been born into the organization and is now being given an opportunity to demonstrate loyalty to Tony Soprano. As a soldier, players must earn money on collections, protect turf through intimidation and gain admiration within their own family to move up in the ranks of the organization. Carry out orders from Paulie, Silvio, Christopher and Tony in familiar locations such as the Bada Bing!, Nuovo Vesuvio's and Satriale's. The storyline was created in collaboration with show creator David Chase, and the show's key cast members provide the voices. The Sopranos is scheduled to release in holiday of 2006.MotoGPTM '06: Building on the successes of its Xbox predecessors, MotoGP '06 re-launches the franchise on Xbox 360. Gamers will be met with new tracks, bike models, refined handling and Live! functionality, making this a truly fresh and aspirational title for even the most hardened fans of the series. MotoGP '06 will launch with the current 2006 season data, giving an unprecedented accuracy to the real sport, in addition to visual effects that surpass any racing title to date. All extreme mode circuits have been revamped, streamlined for speed and fast-flowing racing action. Customize and ride all new extreme bikes in street racing action from the gleaming skyscrapers of Rio de Janeiro to the jagged mountains of Tuscany. MotoGP '06 is scheduled to release for Xbox 360 in spring 2006.GTR: Crafted by award-winning Swedish development studio SimBin Development Team AB, GTR features all the cars, drivers and tracks from two full FIA GT Championships and challenges casual racers to become world-class drivers. Directed by professional racing driver and former FIA GT Team Owner, Henrik Roos, GTR sets new standards for auto racing realism. GTR is expected to ship globally on Xbox 360 in spring 2007.Next Generation PC Line-Up In addition to carving out a leadership position on next-gen console systems, THQ is showcasing a collection of triple-A, next-generation Windows PC properties at E3, highly targeted at the core gamer:Supreme CommanderTM: Developed by Gas Powered Games, founded by Chris Taylor, creator of Total Annihilation and the Dungeon Siege series, Supreme Commander features a riveting, action-packed storyline, ground-breaking gameplay and genre-defining online multiplayer battles. In the 37th Century, the galaxy is torn apart by three rival factions, each vying to eradicate its enemies from the universe, end the Infinite War and become the reigning power supreme. Supreme Commander represents the next evolution in the Real Time Strategy genre through its truly strategic and tactical gameplay and mind-blowing scale and scope, which is coupled with unrivalled zoom and control features. Supreme Commander is scheduled to release for Windows PC in early 2007.Company of HeroesTM: Developed by THQ's Relic Entertainment, creators of game of the year Warhammer 40,000TM: Dawn of War, comes Company of Heroes, the next revolution in action strategy. Company of Heroes is a WWII RTS game that brings to life the brave men of Able Company in cinematic intensity as they fight across Europe in the greatest war mankind has ever known. Relic's proprietary next-gen Essence Engine provides unprecedented graphics and physics complete with the destruction of all terrain and buildings. Featuring 2-8 players MP competition via Lan or Internet, Company of Heroes is scheduled to release for Windows PC in fall 2006. Company of Heroes is also scheduled to ship for wireless devices in fall 2006. - WINNER Best Strategy Game of E3 2005 -- Game Critics' Best of E3 Awards - WINNER Best PC Game, Best Strategy Game of E3 2005 -- GameSpotTitan QuestTM: From the co-creator of Age of Empires, Brian Sullivan, and his team at Iron Lore Entertainment, comes an all-new action role-playing game set in the mythical worlds of ancient Greece and Egypt. Amazing visuals and fast-action gameplay deliver a true cinematic gaming experience. Lush ancient-world settings crafted in near-photo realistic detail provide the player with an extraordinary canvas on which to embark upon an epic quest of the ultimate good versus evil. Titan Quest is scheduled to release in summer 2006.Warhammer 40,000TM Dawn of War - Dark CrusadeTM: The highly-anticipated second expansion pack to internal THQ studio Relic Entertainment's critically-acclaimed real-time strategy hit Warhammer 40,000: Dawn of War - Dark Crusade features an all new single-player experience and 2 new races - The Necrons and The Tau - allowing the gamer to play up to 7 unique races from the Warhammer 40,000: Dawn of War universe. Based on the world of Warhammer 40,000 - the dark, futuristic universe from Games Workshop - Warhammer 40,000: Dawn of War - Dark Crusade offers massive non-linear strategy and is scheduled to release for Windows PC in fall 2006.Industry Leading Mass-Market Line-Up for Next Generation and Current Generation Systems THQ will be displaying titles based on its own core IP, mass-market titles and established original franchises for next-gen as well as the huge installed base of current-gen console and hand-held systems:Disney*Pixar Cars: Cars, the video game, is a high performance interactive experience in the open world created in the film, challenging players to relive the excitement created by Lightning McQueen and his friends. Fans will discover unique characters and environments inspired by the film with more than 10 playable characters and 30 races and minigames to choose from. The game features a fully immersive re-creation of all major environments introduced in the movie, including Radiator Springs and Ornament Valley, which will offer distinctive racing experiences to players while maintaining the artistic style of the film. Disney*Pixar Cars, the video game, is expected to ship for PlayStation 2 system, Xbox, Nintendo GameCube, Game Boy Advance, PSP system, Nintendo DSTM, Windows PC and Mac in June 2006 and for Xbox 360 and Nintendo's Wii console in fall 2006.Destroy All Humans!TM 2: The plot for world domination is renewed as acclaimed developer Pandemic Studios transforms conventional expectations -- allowing gamers to play as the Alien and take on the most feared enemy in the universe -- mankind. Packed with non-stop action, an explosive arsenal of alien weaponry, advanced mental abilities and an irreverent personality that satires 1960's era icons and science-fiction mythology, Destroy All Humans! 2 uncovers an open-ended world where the player can unleash massive destruction on the ground or in their UFO. Destroy All Humans! 2 is scheduled to release for the PlayStation 2 system and Xbox video game and entertainment system from Microsoft in fall 2006. Destroy All Humans! 2 is also scheduled to ship for wireless devices in June 2006. SpongeBob SquarePantsTM: Creature from the Krusty Krab: In a unique and creative twist, SpongeBob SquarePants explores the peculiar world of Bikini Bottom as it transforms through a series of various unique visual styles. Continuing the popular sea sponge's reign as a gaming and TV property, SpongeBob SquarePants: Creature from the Krusty Krab offers fans brand new gameplay mechanics through nine visually bizarre levels and is expected to ship for Nintendo's Wii console, PlayStation 2 system, Nintendo GameCube, Game Boy Advance, Windows PC and Nintendo DS in fall 2006. SpongeBob SquarePants: Creature from the Krusty Krab is also scheduled to ship for wireless devices in fall 2006.Monster HouseTM: Based upon the upcoming computer animated film from Columbia Pictures, the Monster HouseTM videogames will allow players to experience key moments of the movie as they unravel the creepy mysteries of old man Nebbercracker's possessed house. Players will encounter unique adventures as they explore a living, breathing house, full of traps and secrets. With three playable characters, fans of the film will enjoy seeing the movie come to life in their living rooms. The Monster House videogames are expected to be available for the PlayStation 2 system, Nintendo GameCube, Game Boy Advance and Nintendo DS in July 2006.Bratz: Forever Diamondz: YasminTM, CloeTM, SashaTM, and JadeTM are back for a brand new adventure sending them across the country in search of the hottest fashion designer. Players will experience unique adventures through the eyes of the four playable characters, in detailed open world environments, as they compete for a spot in \"America Rocks Fashion\" TV show. Fans will discover new features that include a figure skating competition and the ability to adopt a pet to train, dress, accessorize and showcase in competitions. Bratz: Forever Diamondz is expected to ship for PlayStation 2 system, Nintendo GameCube, Windows PC, Nintendo DS and Game Boy Advance in fall 2006. *Barnyard: Enter the world of Nickelodeon's newest adventure and bring the \"Barnyard\" movie to life. Players will interact with their favorite movie characters while trying to prove they are the biggest party animal of them all. The film is written, produced and directed by acclaimed comedy writer/producer Steve Oedekerk (\"Bruce Almighty,\" \"Ace Ventura,\" \"The Nutty Professor,\" \"Kung Pow\") and Nickelodeon Movies, producers of the Oscar nominated \"Jimmy Neutron: Boy Genius.\" The Barnyard video game is expected to ship for PlayStation 2 system, Nintendo GameCube, Game Boy Advance and Windows PC in July 2006.Avatar: The Last Airbender: Based on Nickelodeon's hottest new show, fans will play as Aang, Katara, Sokka and Haru as they grow into an unstoppable team utilizing the kung fu inspired bending arts through the Avatar universe. Players will explore the four Avatar nations in beautifully detailed environments and battle new enemies. Avatar: The Last Airbender is scheduled to ship for Wii, PlayStation 2 system, Nintendo GameCube, Xbox, Game Boy Advance, Nintendo DS, PSP system and Windows PC in fall 2006.JuicedTM: Eliminator: Developed by THQ's newly acquired studio Juice Games, real street racing speeds onto the PSP system, utilizing wireless functionality to offer never-before-seen multiplayer games. Building on the crew & pink-slip racing that established Juiced as a leader in the street-racing genre, the game offers two new 'ad-hoc' multiplayer modes, Eliminator & Relay, challenging gamers to put their hard-earned cars on the line. In addition, players will choose from new crew chiefs, locations, tracks, as well as new cars with tons of new body-kit components. Juiced: Eliminator is scheduled to release for the PSP system in June 2006. Juiced: Eliminator is also scheduled to ship for wireless devices in June 2006. Alex RiderTM: StormbreakerTM: Embrace the role of Alex Rider to out-spy, out-wit and out-cool evil in a thrilling action adventure featuring third person stealth game play, fast-paced racing action, intense fighting and unlockable mini-games. Players will relive defining moments from the StormbreakerTM movie and become the ultimate spy. Alex Rider: Stormbreaker is scheduled to release exclusively for Nintendo DS and Game Boy Advance in Summer 2006.Wireless: THQ Wireless will be also demonstrating games based on some of its biggest brands. In addition to wireless extensions of console and Windows PC brands listed above, feature titles will include Star Wars, NFL Football 2006 and others. For more information about THQ Wireless at E3, please visit www.thqwireless.com. These titles and others, including games for the PSP system, GameBoy Advance and Nintendo DS will be on display at the THQ booth.About Pixar Animation Studios Pixar Animation Studios (Nasdaq: PIXR) ( ) combines creative and technical artistry to create original stories in the medium of computer animation. Pixar has created six of the most successful and beloved animated films of all time: Toy Story, A Bug's Life, Toy Story 2, Monsters, Inc., Finding Nemo and The Incredibles. Pixar has won 20 Academy Awards and its six films have grossed more than $3.2 billion at the worldwide box office to date. The Northern California studio's next two film releases are Cars (June 9, 2006) and Ratatouille (summer 2007). About Nickelodeon Nickelodeon & Viacom Consumer Products (NVCP) manages the third largest licensing business in the world -- representing leading entertainment properties including SpongeBob SquarePants and Dora the Explorer. NVCP handles the merchandising for Nick Jr., Nickelodeon, Paramount Pictures, Comedy Central, MTVN International, and Spike TV. Nickelodeon, in its 27th year, is the number-one entertainment brand for kids. It has built a diverse, global business by putting kids first in everything it does. The company includes television programming and production in the United States and around the world, plus consumer products, online, recreation, books, magazines and feature films. Nickelodeon's U.S. television network is seen in more than 89 million households and has been the number-one-rated basic cable network for more than ten consecutive years. Nickelodeon and all related titles, characters and logos are trademarks of Viacom Inc. (NYSE: VIA, VIA.B).About World Wrestling Entertainment, Inc. World Wrestling Entertainment, Inc. (NYSE: WWE) is an integrated media and entertainment company headquartered in Stamford, Conn., with offices in New York, Los Angeles, Toronto and London. Additional information on the company can be found at wwe.com and corporate.wwe.com. Information on television ratings and community activities can be found at parents.wwe.com.About JAKKS Pacific, Inc. JAKKS Pacific, Inc. (Nasdaq: JAKK) is a multi-brand company that designs and markets a broad range of toys and consumer products. The product categories include: Action Figures, Art Activity Kits, Stationery, Writing Instruments, Performance Kites, Water Toys, Sports Activity Toys, Vehicles, Infant/Pre-School, Plush, Construction Toys, Electronics, Dolls, Dress-Up, Role Play, and Pet Toys and Accessories. The products are sold under various brand names including JAKKS Pacific, Play Along, Flying Colors, Creative Designs InternationalTM, Road Champs, Child Guidance, Pentech, Trendmasters, Toymax, Funnoodle, Go Fly a Kite, Color Workshop, JPITM and Plug It In & Play TV GamesTM. JAKKS and THQ Inc. participate in a joint venture that has worldwide rights to publish and market World Wrestling Entertainment video games. For further information, visit www.jakkspacific.com. About Sony Pictures Consumer Products Sony Pictures Consumer Products (SPCP), a Division of Columbia TriStar Consumer Marketing (CTCM), is based in Los Angeles and handles the merchandising and branding efforts for some of the most recognized properties in film and television. Columbia TriStar Consumer Marketing is a division of Sony Pictures Entertainment (SPE). SPE is a subsidiary of Sony Corporation of America (SCA), a subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass motion picture production and distribution; television production and distribution; digital content creation and distribution; worldwide channel investments; home entertainment acquisition and distribution; operation of studio facilities; development of new entertainment products, services and technologies; and distribution of filmed entertainment in 67 countries. Sony Pictures Entertainment can be found on the World Wide Web at About Games Workshop Games Workshop is the world's largest hobby war games company. Based in Nottingham, UK, it designs, manufacturers and distributes its range of Warhammer and Warhammer 40,000 games, miniature soldiers, novels, comics and resin models through more than 340 of its own Hobby centres, mail order, Internet and independent retail channels in more than 50 countries worldwide. Further details on the company can be obtained at www.games-workshop.comAbout Buena Vista Games Buena Vista Games, Inc. (BVG) is the interactive entertainment arm of The Walt Disney Company. The division publishes, markets and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide. The company also licenses properties and works directly with third-party interactive game publishers to bring products for all ages to market.About Samuelson Productions Stormbreaker is produced by Marc Samuelson and Peter Samuelson, whose producing credits include \"Arlington Road\", \"Wilde\", \"Revenge of the Nerds\" and \"Tom & Viv\" and, as executive producers, \"Keeping Mum\", \"The Libertine\" and the forthcoming \"Chromophobia\".About HBO Home Box Office, Inc. is the premium television-programming subsidiary of Time Warner Inc., providing two 24-hour premium television services, HBO and Cinemax. Together, both networks reach approximately 40 million subscribers in the United States via cable and satellite delivery. Home Box Office's international joint ventures bring HBO branded services to more than 50 countries around the globe.About MGA MGA Entertainment, a consumer entertainment products company with headquarters in Van Nuys, California, manufactures innovative lines of proprietary and licensed products, ranging from fashion and mini-dolls to radio-controlled vehicles. Bratz was introduced in June 2001, and has since become one of the world's premier toy lines and girls lifestyle brands. The brand is also noted for having won a Family Fun magazine's Toy of the Year Award three years in a row. With over 400 licenses worldwide, Bratz brings together innovative companies and cutting-edge fashion styles to create exciting new products in apparel, footwear, fashion accessories and so much more. Visit www.mgae.comAbout Wii Nintendo's next system, Wii, will feature a controller designed to be used with either one hand or two -- a first in the video game industry. When picked up and pointed at the screen, the controller gives a lightning-quick element of interaction, sensing motion, depth, positioning and targeting dictated by movement of the controller itself.About THQ THQ Inc. (Nasdaq: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located in North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com and www.thqwireless.com. THQ, THQ Wireless, Juice Games, Kaos Studios, Rainbow Studios, Relic Entertainment, Volition, Inc., Company of Heroes, Destroy All Humans!, Frontlines: Fuel of War, Juiced, Juiced: Eliminator, Saint's Row, Titan Quest and their respective logos are trademarks and/or registered trademarks of THQ Inc. This press release may contain \"forward-looking statements\" within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as \"THQ\"), including but not limited to expectations and projections related to the release, performance and features of our video games and wireless applications, and are based upon management's beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward looking statements, including, but not limited to economic, competitive and technological factors affecting the operations, markets, products, and pricing of THQ. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers should carefully review the risk factors and the information that could materially affect THQ's financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its and Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2005, and particularly the discussion of risk factors that may affect results of operations set forth therein. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release. The names of all World Wrestling Entertainment televised and live programming, talent names, images, likenesses, slogans and wrestling moves and all World Wrestling Entertainment logos are trademarks which are the exclusive property of World Wrestling Entertainment, Inc. All other trademarks, logos and copyrights are the property of their respective owners. Xbox, Xbox 360 and Xbox Live are registered trademarks of Microsoft Corporation in the United States and/or other countries. Frontlines: Fuel of War is not yet concept approved for PlayStation 3 by Sony Computer Entertainment America. WWE SmackDown vs. Raw 2007 has not yet been concept approved for PlayStation 3 or the PSP system by Sony Computer Entertainment America. Bratz is not yet concept approved by Sony Computer Entertainment America. Copyright Games Workshop Limited 2004. Dawn of War, Dawn of War logo, GWI, GWI logo, Games Workshop, Warhammer, Warhammer 40,000 Device, and all associated names, insignia, marks, and images are either , TM and/or Games Workshop Ltd 2000-2004, variably registered in countries around the world. Used under license. All Rights Reserved. 59ce067264 https://www.anfp-asso.fr/forum/categorie-non-definie-1/energy-assault-op-hack
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Apr 09, 2023
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Disney Pixar Cars PSN Download File >>>>> https://urlgoal.com/2tkTkU Lightning McQueen and the Doc Hudson Racing Academy are in a race competing against a rival academy. At the end of the race, the members of the other academy crashes the Doc Hudson Racing Academy. Lightning witnesses this and they reveal that they are from the Chick Hicks Racing Academy. Chick appears and tells Lightning that he plans to win the Race-O-Rama series to shut down the Doc Hudson Racing Academy, thus bringing more cars to his academy, and take over Radiator Springs, and Lightning will no longer be allowed there. Lightning Accepts the challenge, before then immediately calling Chick \"Thunder\", \"'cause thunder always comes after Lightning!\" Chick then states that he doesn't know why he keeps falling for that one. For the next round, Lightning arrives in Autovia with the students and Sarge. Meanwhile, Chick's students went through the MotorCo. building, where they became VINs, robotic cars who speak in a monotone voice. Lightning, the students and the VINs did two races around Autovia. Before the final race, Lightning and Sarge are introduced to El Machismo, an off-road racer. El Machismo loses the races, making him angry, and blames it on Chick and MotorCo., and demands for bigger car parts. Even Chick had to admit that he was not that much of a sore loser. Franchises Provide Innovative Content for All Segments of Growing MarketAGOURA HILLS, Calif., May 4: Leading independent video game publisher THQ Inc. (Nasdaq: THQI) today announced the company is entering the Electronic Entertainment Expo (E3) with its strongest line-up to date, featuring innovative products for core and mass-market gamers spanning all platforms. The company's portfolio features internally developed next-generation console and Windows PC titles, mass-market licensed products and all new content for handheld and gaming system wireless devices. The line-up will be on display in THQ booth #1324, in the South Hall of the Los Angeles Convention Center May 10-12. THQ is capitalizing on a growing internal studio system of 14 wholly-owned developers and more than 25 of the best independent development teams worldwide to build a formidable product line-up that provides all gamers with new and innovative content. Playable for the first time, exclusively at the THQ booth, will be the much-anticipated Saints RowTM, developed by Volition, Inc. for the Xbox 360TM video game and entertainment system from Microsoft, as well as cross-platform next-gen console title FrontlinesTM: Fuel of WarTM, developed by THQ's Kaos Studios. WWE SmackDown vs. Raw 2007, developed by Yukes Co., Ltd. for THQ/Jakks, will be on display for both current and next-gen systems. Additionally, new original properties will include next-gen Windows PC titles Company of HeroesTM, developed by Relic Entertainment, and Supreme CommanderTM. High-profile licensed properties Disney/Pixar Cars, SpongeBob SquarePantsTM: Creature from the Krusty Krab and Avatar: The Last AirbenderTM, all scheduled to ship for next-gen and current gen systems, will also be on display. \"THQ is positioned to deliver original content to all segments of the video game market and capitalize on industry growth opportunities over the next several years,\" said Brian Farrell, president and CEO, THQ. \"Our extensive studio system is building an impressive product pipeline of high-profile original and licensed properties that will keep THQ on the cutting edge of innovative development for all viable platforms.\"Next Generation Console Line-Up THQ's next-gen console line-up includes original, internally developed titles, and a high-profile addition to the WWE SmackDown vs. Raw franchise that brings the series to the Xbox 360 for the first time:Saints Row: An explosive, third person, open-world action/driving hybrid developed by THQ's Volition, Inc., Saints Row is the only game in its genre that offers players unrivalled character customization options and a multiplayer experience through Xbox Live online entertainment network. In the game, players assume the role of a member of the 3rd Street Saints on a mission to rise up the gang ranks and eventually take over the city of Stilwater, controlled by rival gangs. In Saints Row, actions have consequences and players decide how best to muscle their way to the top. Saints Row is scheduled to release for Xbox 360 in fall 2006. Saints Row is also scheduled to ship for wireless devices in fall 2006.Frontlines: Fuel of War: Developed by THQ's Kaos Studios, Frontlines: Fuel of War is an open world infantry and vehicle-based First Person Shooter featuring advanced next-gen weaponry that places gamers in a desperate struggle set in the near future. A global war for oil is being waged between two superpowers, the Western Coalition (US/NATO) and the Red Star Alliance (Russia/China), and gamers will play both sides within the context of battle. The single player campaign will focus on this story, as players battle through intense scenarios with other squad members, moving the frontline through enemy territories in this war-torn universe. Frontlines: Fuel of War is expected to ship for Xbox 360, PLAYSTATION3 computer entertainment system and Windows PC in 2007. *WWE SmackDown vs. Raw 2007: The eighth release in THQ/JAKKS' critically-acclaimed franchise, WWE SmackDown vs. Raw 2007 delivers the next generation of World Wrestling Entertainment experience with incredible high-definition graphics, intense action and unprecedented levels of choice and control. New additions this year include a brand new analog control grappling system, new high-impact movesets, user-controlled environmental hotspots and an interactive fighting area within the crowd. In addition, the game includes updated rosters for Raw and SmackDown, an expanded General Manager Mode and online multiplayer game play with voice chat support. In development by Yuke's Co. Ltd., for the PlayStation 3 system, PlayStation2 computer entertainment system, PSPTM (PlayStationPortable) system and Xbox 360, WWE SmackDown vs. Raw 2007 is scheduled to release beginning in fall 2006. * The Sopranos: A mob war is brewing as Philadelphia's and New Jersey's most powerful families are about to collide. As the illegitimate son of \"Big Pussy,\" the gamer has been born into the organization and is now being given an opportunity to demonstrate loyalty to Tony Soprano. As a soldier, players must earn money on collections, protect turf through intimidation and gain admiration within their own family to move up in the ranks of the organization. Carry out orders from Paulie, Silvio, Christopher and Tony in familiar locations such as the Bada Bing!, Nuovo Vesuvio's and Satriale's. The storyline was created in collaboration with show creator David Chase, and the show's key cast members provide the voices. The Sopranos is scheduled to release in holiday of 2006.MotoGPTM '06: Building on the successes of its Xbox predecessors, MotoGP '06 re-launches the franchise on Xbox 360. Gamers will be met with new tracks, bike models, refined handling and Live! functionality, making this a truly fresh and aspirational title for even the most hardened fans of the series. MotoGP '06 will launch with the current 2006 season data, giving an unprecedented accuracy to the real sport, in addition to visual effects that surpass any racing title to date. All extreme mode circuits have been revamped, streamlined for speed and fast-flowing racing action. Customize and ride all new extreme bikes in street racing action from the gleaming skyscrapers of Rio de Janeiro to the jagged mountains of Tuscany. MotoGP '06 is scheduled to release for Xbox 360 in spring 2006.GTR: Crafted by award-winning Swedish development studio SimBin Development Team AB, GTR features all the cars, drivers and tracks from two full FIA GT Championships and challenges casual racers to become world-class drivers. Directed by professional racing driver and former FIA GT Team Owner, Henrik Roos, GTR sets new standards for auto racing realism. GTR is expected to ship globally on Xbox 360 in spring 2007.Next Generation PC Line-Up In addition to carving out a leadership position on next-gen console systems, THQ is showcasing a collection of triple-A, next-generation Windows PC properties at E3, highly targeted at the core gamer:Supreme CommanderTM: Developed by Gas Powered Games, founded by Chris Taylor, creator of Total Annihilation and the Dungeon Siege series, Supreme Commander features a riveting, action-packed storyline, ground-breaking gameplay and genre-defining online multiplayer battles. In the 37th Century, the galaxy is torn apart by three rival factions, each vying to eradicate its enemies from the universe, end the Infinite War and become the reigning power supreme. Supreme Commander represents the next evolution in the Real Time Strategy genre through its truly strategic and tactical gameplay and mind-blowing scale and scope, which is coupled with unrivalled zoom and control features. Supreme Commander is scheduled to release for Windows PC in early 2007.Company of HeroesTM: Developed by THQ's Relic Entertainment, creators of game of the year Warhammer 40,000TM: Dawn of War, comes Company of Heroes, the next revolution in action strategy. Company of Heroes is a WWII RTS game that brings to life the brave men of Able Company in cinematic intensity as they fight across Europe in the greatest war mankind has ever known. Relic's proprietary next-gen Essence Engine provides unprecedented graphics and physics complete with the destruction of all terrain and buildings. Featuring 2-8 players MP competition via Lan or Internet, Company of Heroes is scheduled to release for Windows PC in fall 2006. Company of Heroes is also scheduled to ship for wireless devices in fall 2006. - WINNER Best Strategy Game of E3 2005 -- Game Critics' Best of E3 Awards - WINNER Best PC Game, Best Strategy Game of E3 2005 -- GameSpotTitan QuestTM: From the co-creator of Age of Empires, Brian Sullivan, and his team at Iron Lore Entertainment, comes an all-new action role-playing game set in the mythical worlds of ancient Greece and Egypt. Amazing visuals and fast-action gameplay deliver a true cinematic gaming experience. Lush ancient-world settings crafted in near-photo realistic detail provide the player with an extraordinary canvas on which to embark upon an epic quest of the ultimate good versus evil. Titan Quest is scheduled to release in summer 2006.Warhammer 40,000TM Dawn of War - Dark CrusadeTM: The highly-anticipated second expansion pack to internal THQ studio Relic Entertainment's critically-acclaimed real-time strategy hit Warhammer 40,000: Dawn of War - Dark Crusade features an all new single-player experience and 2 new races - The Necrons and The Tau - allowing the gamer to play up to 7 unique races from the Warhammer 40,000: Dawn of War universe. Based on the world of Warhammer 40,000 - the dark, futuristic universe from Games Workshop - Warhammer 40,000: Dawn of War - Dark Crusade offers massive non-linear strategy and is scheduled to release for Windows PC in fall 2006.Industry Leading Mass-Market Line-Up for Next Generation and Current Generation Systems THQ will be displaying titles based on its own core IP, mass-market titles and established original franchises for next-gen as well as the huge installed base of current-gen console and hand-held systems:Disney*Pixar Cars: Cars, the video game, is a high performance interactive experience in the open world created in the film, challenging players to relive the excitement created by Lightning McQueen and his friends. Fans will discover unique characters and environments inspired by the film with more than 10 playable characters and 30 races and minigames to choose from. The game features a fully immersive re-creation of all major environments introduced in the movie, including Radiator Springs and Ornament Valley, which will offer distinctive racing experiences to players while maintaining the artistic style of the film. Disney*Pixar Cars, the video game, is expected to ship for PlayStation 2 system, Xbox, Nintendo GameCube, Game Boy Advance, PSP system, Nintendo DSTM, Windows PC and Mac in June 2006 and for Xbox 360 and Nintendo's Wii console in fall 2006.Destroy All Humans!TM 2: The plot for world domination is renewed as acclaimed developer Pandemic Studios transforms conventional expectations -- allowing gamers to play as the Alien and take on the most feared enemy in the universe -- mankind. Packed with non-stop action, an explosive arsenal of alien weaponry, advanced mental abilities and an irreverent personality that satires 1960's era icons and science-fiction mythology, Destroy All Humans! 2 uncovers an open-ended world where the player can unleash massive destruction on the ground or in their UFO. Destroy All Humans! 2 is scheduled to release for the PlayStation 2 system and Xbox video game and entertainment system from Microsoft in fall 2006. Destroy All Humans! 2 is also scheduled to ship for wireless devices in June 2006. SpongeBob SquarePantsTM: Creature from the Krusty Krab: In a unique and creative twist, SpongeBob SquarePants explores the peculiar world of Bikini Bottom as it transforms through a series of various unique visual styles. Continuing the popular sea sponge's reign as a gaming and TV property, SpongeBob SquarePants: Creature from the Krusty Krab offers fans brand new gameplay mechanics through nine visually bizarre levels and is expected to ship for Nintendo's Wii console, PlayStation 2 system, Nintendo GameCube, Game Boy Advance, Windows PC and Nintendo DS in fall 2006. SpongeBob SquarePants: Creature from the Krusty Krab is also scheduled to ship for wireless devices in fall 2006.Monster HouseTM: Based upon the upcoming computer animated film from Columbia Pictures, the Monster HouseTM videogames will allow players to experience key moments of the movie as they unravel the creepy mysteries of old man Nebbercracker's possessed house. Players will encounter unique adventures as they explore a living, breathing house, full of traps and secrets. With three playable characters, fans of the film will enjoy seeing the movie come to life in their living rooms. The Monster House videogames are expected to be available for the PlayStation 2 system, Nintendo GameCube, Game Boy Advance and Nintendo DS in July 2006.Bratz: Forever Diamondz: YasminTM, CloeTM, SashaTM, and JadeTM are back for a brand new adventure sending them across the country in search of the hottest fashion designer. Players will experience unique adventures through the eyes of the four playable characters, in detailed open world environments, as they compete for a spot in \"America Rocks Fashion\" TV show. Fans will discover new features that include a figure skating competition and the ability to adopt a pet to train, dress, accessorize and showcase in competitions. Bratz: Forever Diamondz is expected to ship for PlayStation 2 system, Nintendo GameCube, Windows PC, Nintendo DS and Game Boy Advance in fall 2006. *Barnyard: Enter the world of Nickelodeon's newest adventure and bring the \"Barnyard\" movie to life. Players will interact with their favorite movie characters while trying to prove they are the biggest party animal of them all. The film is written, produced and directed by acclaimed comedy writer/producer Steve Oedekerk (\"Bruce Almighty,\" \"Ace Ventura,\" \"The Nutty Professor,\" \"Kung Pow\") and Nickelodeon Movies, producers of the Oscar nominated \"Jimmy Neutron: Boy Genius.\" The Barnyard video game is expected to ship for PlayStation 2 system, Nintendo GameCube, Game Boy Advance and Windows PC in July 2006.Avatar: The Last Airbender: Based on Nickelodeon's hottest new show, fans will play as Aang, Katara, Sokka and Haru as they grow into an unstoppable team utilizing the kung fu inspired bending arts through the Avatar universe. Players will explore the four Avatar nations in beautifully detailed environments and battle new enemies. Avatar: The Last Airbender is scheduled to ship for Wii, PlayStation 2 system, Nintendo GameCube, Xbox, Game Boy Advance, Nintendo DS, PSP system and Windows PC in fall 2006.JuicedTM: Eliminator: Developed by THQ's newly acquired studio Juice Games, real street racing speeds onto the PSP system, utilizing wireless functionality to offer never-before-seen multiplayer games. Building on the crew & pink-slip racing that established Juiced as a leader in the street-racing genre, the game offers two new 'ad-hoc' multiplayer modes, Eliminator & Relay, challenging gamers to put their hard-earned cars on the line. In addition, players will choose from new crew chiefs, locations, tracks, as well as new cars with tons of new body-kit components. Juiced: Eliminator is scheduled to release for the PSP system in June 2006. Juiced: Eliminator is also scheduled to ship for wireless devices in June 2006. Alex RiderTM: StormbreakerTM: Embrace the role of Alex Rider to out-spy, out-wit and out-cool evil in a thrilling action adventure featuring third person stealth game play, fast-paced racing action, intense fighting and unlockable mini-games. Players will relive defining moments from the StormbreakerTM movie and become the ultimate spy. Alex Rider: Stormbreaker is scheduled to release exclusively for Nintendo DS and Game Boy Advance in Summer 2006.Wireless: THQ Wireless will be also demonstrating games based on some of its biggest brands. In addition to wireless extensions of console and Windows PC brands listed above, feature titles will include Star Wars, NFL Football 2006 and others. For more information about THQ Wireless at E3, please visit www.thqwireless.com. These titles and others, including games for the PSP system, GameBoy Advance and Nintendo DS will be on display at the THQ booth.About Pixar Animation Studios Pixar Animation Studios (Nasdaq: PIXR) ( ) combines creative and technical artistry to create original stories in the medium of computer animation. Pixar has created six of the most successful and beloved animated films of all time: Toy Story, A Bug's Life, Toy Story 2, Monsters, Inc., Finding Nemo and The Incredibles. Pixar has won 20 Academy Awards and its six films have grossed more than $3.2 billion at the worldwide box office to date. The Northern California studio's next two film releases are Cars (June 9, 2006) and Ratatouille (summer 2007). About Nickelodeon Nickelodeon & Viacom Consumer Products (NVCP) manages the third largest licensing business in the world -- representing leading entertainment properties including SpongeBob SquarePants and Dora the Explorer. NVCP handles the merchandising for Nick Jr., Nickelodeon, Paramount Pictures, Comedy Central, MTVN International, and Spike TV. Nickelodeon, in its 27th year, is the number-one entertainment brand for kids. It has built a diverse, global business by putting kids first in everything it does. The company includes television programming and production in the United States and around the world, plus consumer products, online, recreation, books, magazines and feature films. Nickelodeon's U.S. television network is seen in more than 89 million households and has been the number-one-rated basic cable network for more than ten consecutive years. Nickelodeon and all related titles, characters and logos are trademarks of Viacom Inc. (NYSE: VIA, VIA.B).About World Wrestling Entertainment, Inc. World Wrestling Entertainment, Inc. (NYSE: WWE) is an integrated media and entertainment company headquartered in Stamford, Conn., with offices in New York, Los Angeles, Toronto and London. Additional information on the company can be found at wwe.com and corporate.wwe.com. Information on television ratings and community activities can be found at parents.wwe.com.About JAKKS Pacific, Inc. JAKKS Pacific, Inc. (Nasdaq: JAKK) is a multi-brand company that designs and markets a broad range of toys and consumer products. The product categories include: Action Figures, Art Activity Kits, Stationery, Writing Instruments, Performance Kites, Water Toys, Sports Activity Toys, Vehicles, Infant/Pre-School, Plush, Construction Toys, Electronics, Dolls, Dress-Up, Role Play, and Pet Toys and Accessories. The products are sold under various brand names including JAKKS Pacific, Play Along, Flying Colors, Creative Designs InternationalTM, Road Champs, Child Guidance, Pentech, Trendmasters, Toymax, Funnoodle, Go Fly a Kite, Color Workshop, JPITM and Plug It In & Play TV GamesTM. JAKKS and THQ Inc. participate in a joint venture that has worldwide rights to publish and market World Wrestling Entertainment video games. For further information, visit www.jakkspacific.com. About Sony Pictures Consumer Products Sony Pictures Consumer Products (SPCP), a Division of Columbia TriStar Consumer Marketing (CTCM), is based in Los Angeles and handles the merchandising and branding efforts for some of the most recognized properties in film and television. Columbia TriStar Consumer Marketing is a division of Sony Pictures Entertainment (SPE). SPE is a subsidiary of Sony Corporation of America (SCA), a subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass motion picture production and distribution; television production and distribution; digital content creation and distribution; worldwide channel investments; home entertainment acquisition and distribution; operation of studio facilities; development of new entertainment products, services and technologies; and distribution of filmed entertainment in 67 countries. Sony Pictures Entertainment can be found on the World Wide Web at About Games Workshop Games Workshop is the world's largest hobby war games company. Based in Nottingham, UK, it designs, manufacturers and distributes its range of Warhammer and Warhammer 40,000 games, miniature soldiers, novels, comics and resin models through more than 340 of its own Hobby centres, mail order, Internet and independent retail channels in more than 50 countries worldwide. Further details on the company can be obtained at www.games-workshop.comAbout Buena Vista Games Buena Vista Games, Inc. (BVG) is the interactive entertainment arm of The Walt Disney Company. The division publishes, markets and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide. The company also licenses properties and works directly with third-party interactive game publishers to bring products for all ages to market.About Samuelson Productions Stormbreaker is produced by Marc Samuelson and Peter Samuelson, whose producing credits include \"Arlington Road\", \"Wilde\", \"Revenge of the Nerds\" and \"Tom & Viv\" and, as executive producers, \"Keeping Mum\", \"The Libertine\" and the forthcoming \"Chromophobia\".About HBO Home Box Office, Inc. is the premium television-programming subsidiary of Time Warner Inc., providing two 24-hour premium television services, HBO and Cinemax. Together, both networks reach approximately 40 million subscribers in the United States via cable and satellite delivery. Home Box Office's international joint ventures bring HBO branded services to more than 50 countries around the globe.About MGA MGA Entertainment, a consumer entertainment products company with headquarters in Van Nuys, California, manufactures innovative lines of proprietary and licensed products, ranging from fashion and mini-dolls to radio-controlled vehicles. Bratz was introduced in June 2001, and has since become one of the world's premier toy lines and girls lifestyle brands. The brand is also noted for having won a Family Fun magazine's Toy of the Year Award three years in a row. With over 400 licenses worldwide, Bratz brings together innovative companies and cutting-edge fashion styles to create exciting new products in apparel, footwear, fashion accessories and so much more. Visit www.mgae.comAbout Wii Nintendo's next system, Wii, will feature a controller designed to be used with either one hand or two -- a first in the video game industry. When picked up and pointed at the screen, the controller gives a lightning-quick element of interaction, sensing motion, depth, positioning and targeting dictated by movement of the controller itself.About THQ THQ Inc. (Nasdaq: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located in North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com and www.thqwireless.com. THQ, THQ Wireless, Juice Games, Kaos Studios, Rainbow Studios, Relic Entertainment, Volition, Inc., Company of Heroes, Destroy All Humans!, Frontlines: Fuel of War, Juiced, Juiced: Eliminator, Saint's Row, Titan Quest and their respective logos are trademarks and/or registered trademarks of THQ Inc. This press release may contain \"forward-looking statements\" within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as \"THQ\"), including but not limited to expectations and projections related to the release, performance and features of our video games and wireless applications, and are based upon management's beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward looking statements, including, but not limited to economic, competitive and technological factors affecting the operations, markets, products, and pricing of THQ. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers should carefully review the risk factors and the information that could materially affect THQ's financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its and Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2005, and particularly the discussion of risk factors that may affect results of operations set forth therein. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release. The names of all World Wrestling Entertainment televised and live programming, talent names, images, likenesses, slogans and wrestling moves and all World Wrestling Entertainment logos are trademarks which are the exclusive property of World Wrestling Entertainment, Inc. All other trademarks, logos and copyrights are the property of their respective owners. Xbox, Xbox 360 and Xbox Live are registered trademarks of Microsoft Corporation in the United States and/or other countries. Frontlines: Fuel of War is not yet concept approved for PlayStation 3 by Sony Computer Entertainment America. WWE SmackDown vs. Raw 2007 has not yet been concept approved for PlayStation 3 or the PSP system by Sony Computer Entertainment America. Bratz is not yet concept approved by Sony Computer Entertainment America. Copyright Games Workshop Limited 2004. Dawn of War, Dawn of War logo, GWI, GWI logo, Games Workshop, Warhammer, Warhammer 40,000 Device, and all associated names, insignia, marks, and images are either , TM and/or Games Workshop Ltd 2000-2004, variably registered in countries around the world. Used under license. All Rights Reserved. 59ce067264 https://www.anfp-asso.fr/forum/categorie-non-definie-1/energy-assault-op-hack
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erdoodtuhumpnade
Apr 09, 2023
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Download The Legend Of Korra PC Game 2014 DOWNLOAD ===== https://urloso.com/2tkSfb The Legend of Korra[a] is a 2014 third-person action beat 'em up video game developed by PlatinumGames and published by Activision, based on the animated television series of the same name which aired on Nickelodeon from 2012 to 2014. It was released in October 2014 for PlayStation 3, PlayStation 4, Windows, Xbox 360 and Xbox One, and received mixed reviews. The game takes place in the two weeks between the second and third seasons of the series, which aired in 2013 and 2014 respectively.[7] Korra is opposed by a \"chi-blocker\" who, at the start of the game, strips Korra of her bending abilities, which she has to regain over the course of the game.[4] The game's main villain, Hundun, is named after a chaotic entity in Chinese mythology. An ancient, evil being previously trapped in the spirit world, he was released into the physical world by Korra's opening of the spirit portals at the end of the second season. The game sees him sow chaos in the world and pursue his grudge against the Avatar.[8] The Legend of Korra, the animated drama TV series[9] on which the game is based, aired on Nickelodeon and online from 2012 to 2014 as a sequel to the series Avatar: The Last Airbender. It received critical acclaim, and was commissioned to run for four seasons and a total of 52 episodes. The game based on the series was announced in June 2014. It was developed by PlatinumGames, known for the Bayonetta series of action games among others, and published by Activision.[7] The game is scripted by Tim Hedrick, a writer of the TV series, who collaborated with series creators Bryan Konietzko and Michael Dante DiMartino on the plot and main villain. The cutscenes are animated by Titmouse, Inc., and the cover art (chosen by public vote) is by series character designer Christie Tseng.[10] The game made use of the voice actors and the music of the TV series.[4] People love free steam games, no doubt. But what many people hate is downloading so many parts and trying to install them on their own. This is why we are the only site that pre-installs every game for you. We have many categories like shooters, action, racing, simulators and even VR games! We strive to satisfy our users and ask for nothing in return. We revolutionized the downloading scene and will continue being your #1 site for free games. The Legend of Korra is a 2014 third-individual activity beat them up computer game created by PlatinumGames and distributed by Activision, in light of the enlivened TV series of a similar name which broadcasted on Nickelodeon from 2012 to 2014. It was delivered in October 2014 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One, and got blended audits.Since you are on this website, you ought to have the option to find and download The Legend of Korra game with next to no issue. A great many clients are playing this Fighting, Hack and cut/Beat them up, Adventure class PC game consistently. Each fan should realize that this computer game was sent off on Oct 21, 2014 date. Currently slated to be released at some point during Q3 and Q4 of 2014, The Legend of Korra will be launching on 7th and 8th generation consoles. It will be available via digital download on the Xbox 360, Xbox One, PlayStation 3 and PlayStation 4. As far as I'm concerned, Jet Car Stunts remains the most inventive and challenging racing game you can play on an iPhone, and now you can download its nearly perfect sequel. You should do so immediately. 59ce067264 https://www.holisticepiphany.com/forum/questions-answers/murad-resurgence-where-to-buy
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erdoodtuhumpnade
Apr 09, 2023
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erdoodtuhumpnade
Apr 09, 2023
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erdoodtuhumpnade
Apr 09, 2023
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